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Playable Vampire: From Level 0 Up.
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<blockquote data-quote="Steinhauser" data-source="post: 5023630" data-attributes="member: 86705"><p>Sure, that makes more sense. Or maybe cold blood should be irrelevant - I don't think there's anything different about the actual blood itself, just the creature's self-regulation of body temperature (or lack thereof). Either way I very much doubt it'll come up a lot; most fantasy worlds aren't particularly reptile-heavy.</p><p></p><p>Some more thoughts occur. "Vampires cannot willingly cross running water. They can be carried over without actively resisting, but they cannot will themselves to cross it." What about mounts? Would a vampire be able to guide his mount to carry him over the water? Or train it to cross a bridge no matter how much he resists, then tie himself to the saddle?</p><p></p><p>What kind of effect is it - a fear/morale effect? Compulsion? What if danger loomed - say the sun was rising and the only way to stay in the shadow was to cross a river. I ask because automatic, behaviour-modifying effects can be hard for players to go along with, especially if they don't allow a Will save. (I guess what I'm saying is I think you should allow one, similar to the holy symbol.)</p><p></p><p>How easy is it to avoid the sun? Would a vampire in full plate with a visor of tinted glass (i.e. no part of his skin is exposed) be fine in daylight? How about a thick robe, gloves, and tinted mask for casters?</p><p></p><p>Does a vampire's attire cast shadows or have reflections? How about things he picks up?</p></blockquote><p></p>
[QUOTE="Steinhauser, post: 5023630, member: 86705"] Sure, that makes more sense. Or maybe cold blood should be irrelevant - I don't think there's anything different about the actual blood itself, just the creature's self-regulation of body temperature (or lack thereof). Either way I very much doubt it'll come up a lot; most fantasy worlds aren't particularly reptile-heavy. Some more thoughts occur. "Vampires cannot willingly cross running water. They can be carried over without actively resisting, but they cannot will themselves to cross it." What about mounts? Would a vampire be able to guide his mount to carry him over the water? Or train it to cross a bridge no matter how much he resists, then tie himself to the saddle? What kind of effect is it - a fear/morale effect? Compulsion? What if danger loomed - say the sun was rising and the only way to stay in the shadow was to cross a river. I ask because automatic, behaviour-modifying effects can be hard for players to go along with, especially if they don't allow a Will save. (I guess what I'm saying is I think you should allow one, similar to the holy symbol.) How easy is it to avoid the sun? Would a vampire in full plate with a visor of tinted glass (i.e. no part of his skin is exposed) be fine in daylight? How about a thick robe, gloves, and tinted mask for casters? Does a vampire's attire cast shadows or have reflections? How about things he picks up? [/QUOTE]
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