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Playable with just myself and my daughter?
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<blockquote data-quote="Reaper Steve" data-source="post: 5359936" data-attributes="member: 51528"><p>Even though I'm a D&D veteran, I've used the new Red Box to introduce my 7 yr old son to the game.</p><p>Here's what I did to make it a 2-person experience:</p><p>I ran him through the solo adventure in the player book. (Even though he can read, I DMed by reading out loud and running the monsters while he made decisions and rolled the dice for his character's actions.)</p><p>You get 2 encounters out of that.</p><p>Then be sure to download Ghost Tower of the Witchlight Fens. It's an solo extension of the encounters in the player book and it's meant to be slotted in before the Twisted Halls in the DM book.</p><p>I did the same with this: I read and played the monsters while he made the choices and played his character.</p><p>Now you have a few choices:</p><p>My son is already confident enough that we wants to run two characters. I'm sure your daughter could do the same. If you have a couple as well, you can continue w/ Twisted Halls, or</p><p>You could try to find a friend or two (of yours or hers) to join you, or</p><p>You could make your own solo encounters for her using the info in the Red Box.</p><p> </p><p>Another suggestion: get the Rules Compendium before you get the DM kit. I love the DM kit, but you can wait for it. The adventures in it are great, but hopefully you can find another player or two for those.</p></blockquote><p></p>
[QUOTE="Reaper Steve, post: 5359936, member: 51528"] Even though I'm a D&D veteran, I've used the new Red Box to introduce my 7 yr old son to the game. Here's what I did to make it a 2-person experience: I ran him through the solo adventure in the player book. (Even though he can read, I DMed by reading out loud and running the monsters while he made decisions and rolled the dice for his character's actions.) You get 2 encounters out of that. Then be sure to download Ghost Tower of the Witchlight Fens. It's an solo extension of the encounters in the player book and it's meant to be slotted in before the Twisted Halls in the DM book. I did the same with this: I read and played the monsters while he made the choices and played his character. Now you have a few choices: My son is already confident enough that we wants to run two characters. I'm sure your daughter could do the same. If you have a couple as well, you can continue w/ Twisted Halls, or You could try to find a friend or two (of yours or hers) to join you, or You could make your own solo encounters for her using the info in the Red Box. Another suggestion: get the Rules Compendium before you get the DM kit. I love the DM kit, but you can wait for it. The adventures in it are great, but hopefully you can find another player or two for those. [/QUOTE]
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