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Playable with just myself and my daughter?
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<blockquote data-quote="Primitive Screwhead" data-source="post: 5360439" data-attributes="member: 20805"><p>This last weekend I introduced by 10 year-old stepson to DnD using the new Castle Ravenloft Board game... he loved the game and looks forward to playing it again.</p><p></p><p> Of course, stereotypically boys like combat and numbers while girls like character interaction, so that might not be the best option for a daughter.</p><p></p><p> I would recommend running a very rules-lite variant with the focus on characters, perhaps even using a non-DnD ruleset. I have been considering using vsMonster as the rules with my stepson, as they are extremely simple rules to grasp.</p><p> My freind has introduced his 11 year old nephew using the full blown 4e game, so we might be combining our game.</p><p></p><p> Solo adventures are possible, the key in my opinoin is to treat the PC as the star of the show and give him/her a cast of supporting NPCs. One solo game I ran actually was at the point where other players joined in but they had to run NPCs <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I would also recommend a more free-form style of play in which the player guides the major plotlines, with you as the dm putting out tons of options and be ready to go whichever way the player wants to.</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 5360439, member: 20805"] This last weekend I introduced by 10 year-old stepson to DnD using the new Castle Ravenloft Board game... he loved the game and looks forward to playing it again. Of course, stereotypically boys like combat and numbers while girls like character interaction, so that might not be the best option for a daughter. I would recommend running a very rules-lite variant with the focus on characters, perhaps even using a non-DnD ruleset. I have been considering using vsMonster as the rules with my stepson, as they are extremely simple rules to grasp. My freind has introduced his 11 year old nephew using the full blown 4e game, so we might be combining our game. Solo adventures are possible, the key in my opinoin is to treat the PC as the star of the show and give him/her a cast of supporting NPCs. One solo game I ran actually was at the point where other players joined in but they had to run NPCs :) I would also recommend a more free-form style of play in which the player guides the major plotlines, with you as the dm putting out tons of options and be ready to go whichever way the player wants to. [/QUOTE]
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