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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Played Dark Sun 4E Last Night
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<blockquote data-quote="tylermalan" data-source="post: 5292411" data-attributes="member: 30929"><p>I'm playing a Tiefling Warlock (Star Pact), and we also have two Humans, one of which is a Shaman and the other is a Paladin, and the last player is some Human-like race from Forgotten Realms I think, and he's playing a Psion.</p><p></p><p>I'm not sure if everyone felt exactly the same, but I think pretty close. We all went into it expecting major changes, and then found out that we can just use the PHB to make our characters and don't need the Dark Sun book at all (mostly). They changed the flavor of a few races but not all of them, and seem to at least suggest a prohibition of many of them (in many cases, this is just because they simply don't mention them). Each race that they discuss has two new backgrounds to choose from.</p><p></p><p>The 4 new builds are spread out between the power sources - each of the characters for which there is a new build is from a different power source.</p><p></p><p></p><p></p><p>Yeah, the new feats are alright and there are a few new weapons. It's just that our group had a kind of "moment" when we realized that the Paladin CAN wear plate mail that functions exactly like regular plate mail, only it is made out of bone or something instead of metal. I agree about the Battlemind choice.</p><p></p><p>One thing that we noticed, though, is that when you consider Psionic Power, the Psion has the capability to do many of the Wild Talents that are available. Maybe they just didn't want to overdo it.</p><p></p><p>We were just uninspired with the crunch because there isn't a lot of it, I guess. The races are the same. The classes are the same. The equipment is the same. There are some NEW things in those categories, but the old stuff isn't so different mechanically.</p></blockquote><p></p>
[QUOTE="tylermalan, post: 5292411, member: 30929"] I'm playing a Tiefling Warlock (Star Pact), and we also have two Humans, one of which is a Shaman and the other is a Paladin, and the last player is some Human-like race from Forgotten Realms I think, and he's playing a Psion. I'm not sure if everyone felt exactly the same, but I think pretty close. We all went into it expecting major changes, and then found out that we can just use the PHB to make our characters and don't need the Dark Sun book at all (mostly). They changed the flavor of a few races but not all of them, and seem to at least suggest a prohibition of many of them (in many cases, this is just because they simply don't mention them). Each race that they discuss has two new backgrounds to choose from. The 4 new builds are spread out between the power sources - each of the characters for which there is a new build is from a different power source. Yeah, the new feats are alright and there are a few new weapons. It's just that our group had a kind of "moment" when we realized that the Paladin CAN wear plate mail that functions exactly like regular plate mail, only it is made out of bone or something instead of metal. I agree about the Battlemind choice. One thing that we noticed, though, is that when you consider Psionic Power, the Psion has the capability to do many of the Wild Talents that are available. Maybe they just didn't want to overdo it. We were just uninspired with the crunch because there isn't a lot of it, I guess. The races are the same. The classes are the same. The equipment is the same. There are some NEW things in those categories, but the old stuff isn't so different mechanically. [/QUOTE]
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