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Played It Review of Old-School Essentials Using D&D ‘s The Lost City
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<blockquote data-quote="Scrivener of Doom" data-source="post: 7929696" data-attributes="member: 87576"><p>Yes, been there and done that - and decided I prefer The Four Yorkshiremen as a comedy sketch rather than as a tabletop RPG game design philosophy.</p><p></p><p>Now, about those flasks of oil. They cost 1 gp each. Where will you get the money? Oh, and if they work, you know what an adversarial old school DM will do? Yep, suddenly they're scarce or more expensive. Hire a fighter? Money again. Oh, and make sure your Charisma is good enough that he will hang around.</p><p></p><p>I do, however, agree that a magic-user is just as useful in old school metagaming as any other character because it is about the player and not the character. However, as your M-U is likely to have the highest Intelligence of any character in the group, you may be the only one who can actually justify your player-side metagaming as consistent with the nature of the character you are playing.</p><p></p><p>Don't get me wrong, I had a lot of fun with old school gaming nearly 40 years ago. And I am sure I could enjoy it again - although I would use a modern clone written by someone who can actually communicate clearly and coherently rather than return to the Gygaxian originals. I particularly like the look of OSRIC and various editions of Swords & Wizardry. And it would be so easy to run them again!</p></blockquote><p></p>
[QUOTE="Scrivener of Doom, post: 7929696, member: 87576"] Yes, been there and done that - and decided I prefer The Four Yorkshiremen as a comedy sketch rather than as a tabletop RPG game design philosophy. Now, about those flasks of oil. They cost 1 gp each. Where will you get the money? Oh, and if they work, you know what an adversarial old school DM will do? Yep, suddenly they're scarce or more expensive. Hire a fighter? Money again. Oh, and make sure your Charisma is good enough that he will hang around. I do, however, agree that a magic-user is just as useful in old school metagaming as any other character because it is about the player and not the character. However, as your M-U is likely to have the highest Intelligence of any character in the group, you may be the only one who can actually justify your player-side metagaming as consistent with the nature of the character you are playing. Don't get me wrong, I had a lot of fun with old school gaming nearly 40 years ago. And I am sure I could enjoy it again - although I would use a modern clone written by someone who can actually communicate clearly and coherently rather than return to the Gygaxian originals. I particularly like the look of OSRIC and various editions of Swords & Wizardry. And it would be so easy to run them again! [/QUOTE]
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Played It Review of Old-School Essentials Using D&D ‘s The Lost City
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