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*Dungeons & Dragons
Played tonight! Couple of questions.
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<blockquote data-quote="Evenglare" data-source="post: 6328223" data-attributes="member: 63245"><p>The group I played with tonight were the exact same people who I got into RPGs with for the first time with 3.5 during launch. One player simply HATED 4th edition, I mean... it's like internet complaints incarnate. He LOVED this edition. As far as comments from the session itself, I noticed quite a few things. First let me add that we made our own characters and didn't use pregens. The game felt like a streamlined, trimmed down elegant 3.5 (to me anyway). We were playing as a halfling rogue, dwarven cleric, and I was running a High Elf Wizard. First off, the advantage disadvantage mechanic is a godsend, just as simple as that. The characters also were very squishy as you would expect from a lv1 3.x game. My wizard got taken down with one hit. It was frightening and nostalgic in a good way. I didn't die of course because of the cleric. During combat I noticed that every character felt completely unique and completely fit their role in the party, similar to how 4e had defined rolls. Of course it's not stated here explicitly in this edition. </p><p></p><p>My personal experience with my wizard was just... absolutely phenomenal. The revamp to the system is so brilliant. The new magic missile kicks ass and I can't wait until higher levels to use it. Also they completely covered the fact that once I run out of spells I can cast my cantrip Firebolt as much as needed and be useful very similar to 4e, and pathfinder, but I felt more meaningful than I would have in those other editions (especially pathfinder). We also really enjoyed the hit die mechanic for regaining HP during short rests. </p><p></p><p>All in all, I honestly expected to feel sort of "meh" about this edition, but when we played it was just like the first time I ever opened up my 3.x books and played. As for the answer to your spoiler </p><p></p><p>[Spoiler] They did infact kill all the goblins, but I wanted them to find the trail so I had one of the horses dragged off the road a bit leaving a pretty noticeable trail into the woods/cavern[/Spoiler]</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6328223, member: 63245"] The group I played with tonight were the exact same people who I got into RPGs with for the first time with 3.5 during launch. One player simply HATED 4th edition, I mean... it's like internet complaints incarnate. He LOVED this edition. As far as comments from the session itself, I noticed quite a few things. First let me add that we made our own characters and didn't use pregens. The game felt like a streamlined, trimmed down elegant 3.5 (to me anyway). We were playing as a halfling rogue, dwarven cleric, and I was running a High Elf Wizard. First off, the advantage disadvantage mechanic is a godsend, just as simple as that. The characters also were very squishy as you would expect from a lv1 3.x game. My wizard got taken down with one hit. It was frightening and nostalgic in a good way. I didn't die of course because of the cleric. During combat I noticed that every character felt completely unique and completely fit their role in the party, similar to how 4e had defined rolls. Of course it's not stated here explicitly in this edition. My personal experience with my wizard was just... absolutely phenomenal. The revamp to the system is so brilliant. The new magic missile kicks ass and I can't wait until higher levels to use it. Also they completely covered the fact that once I run out of spells I can cast my cantrip Firebolt as much as needed and be useful very similar to 4e, and pathfinder, but I felt more meaningful than I would have in those other editions (especially pathfinder). We also really enjoyed the hit die mechanic for regaining HP during short rests. All in all, I honestly expected to feel sort of "meh" about this edition, but when we played it was just like the first time I ever opened up my 3.x books and played. As for the answer to your spoiler [Spoiler] They did infact kill all the goblins, but I wanted them to find the trail so I had one of the horses dragged off the road a bit leaving a pretty noticeable trail into the woods/cavern[/Spoiler] [/QUOTE]
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