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General Tabletop Discussion
*Dungeons & Dragons
Player agency and Paladin oath.
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<blockquote data-quote="TaranTheWanderer" data-source="post: 8044985" data-attributes="member: 15882"><p> <ul> <li data-xf-list-type="ul"></li> </ul><p>Related to lying about letting them go. As soon as you take someone prisoner and promise to free them, they are in your care. </p><p></p><p></p><p></p><p>This is totally a tricky thing that makes any character with an oath fun and difficult to play. A thing that my honourable barbarian character is faced with often. He believes in mercy. If you show mercy, you are giving someone a chance to change their ways.</p><p></p><p>So, who is reasonably expected to bring harm to innocents? The evil cultists of slaughtering innocents? Probably.</p><p>Random Bandit? Maybe or maybe not. So, how do you judge them? It's tough.</p><p></p><p>Even letting a goblin go could be difficult if you later find out that it later killed someone. But should you limit your Mercy to only humans?</p><p></p><p>The giant in the situation wasn't likely to harm an innocent way up in the mountains. </p><p></p><p>Anyways, I'm not disagreeing with your post. I just find that stuff to be fun to RP. There are total loopholes. A Paladin shouldn't try to use loopholes but he might. They are people and not perfect. They will make poor choices and then feel bad for those choices and then try to do better. </p><p></p><p>I agree with you that the other PCs should be more respectful of the paladins ethics and not blatantly force him to make poor choices - unless they are purposely trying to make him fall. Which would be fun too. "C'mon, kill him. Everybody's doing it!"</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 8044985, member: 15882"] [LIST] [/LIST] Related to lying about letting them go. As soon as you take someone prisoner and promise to free them, they are in your care. This is totally a tricky thing that makes any character with an oath fun and difficult to play. A thing that my honourable barbarian character is faced with often. He believes in mercy. If you show mercy, you are giving someone a chance to change their ways. So, who is reasonably expected to bring harm to innocents? The evil cultists of slaughtering innocents? Probably. Random Bandit? Maybe or maybe not. So, how do you judge them? It's tough. Even letting a goblin go could be difficult if you later find out that it later killed someone. But should you limit your Mercy to only humans? The giant in the situation wasn't likely to harm an innocent way up in the mountains. Anyways, I'm not disagreeing with your post. I just find that stuff to be fun to RP. There are total loopholes. A Paladin shouldn't try to use loopholes but he might. They are people and not perfect. They will make poor choices and then feel bad for those choices and then try to do better. I agree with you that the other PCs should be more respectful of the paladins ethics and not blatantly force him to make poor choices - unless they are purposely trying to make him fall. Which would be fun too. "C'mon, kill him. Everybody's doing it!" [/QUOTE]
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