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Player agency and Paladin oath.
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<blockquote data-quote="TheSword" data-source="post: 8045360" data-attributes="member: 6879661"><p>Tell us something we don’t know.</p><p></p><p>Though I’m not claiming you need your world to be an accurate representation of medieval law, just giving examples of where 20C assumptions don’t match reality.</p><p></p><p>What I’m saying is, there’s no need for horror at killing criminals. We can’t assume there is a fair and rigorous legal process that can practically deal with things. Or that characters should be punished with the revulsion of society for not sticking to a legal system that doesn’t exist.</p><p></p><p>Most adventurers are not The Town Watch. They’re who people go to when there is no Watch, or when the Watch can’t handle it.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8045360, member: 6879661"] Tell us something we don’t know. Though I’m not claiming you need your world to be an accurate representation of medieval law, just giving examples of where 20C assumptions don’t match reality. What I’m saying is, there’s no need for horror at killing criminals. We can’t assume there is a fair and rigorous legal process that can practically deal with things. Or that characters should be punished with the revulsion of society for not sticking to a legal system that doesn’t exist. Most adventurers are not The Town Watch. They’re who people go to when there is no Watch, or when the Watch can’t handle it. [/QUOTE]
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