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Player agency and Paladin oath.
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<blockquote data-quote="Mort" data-source="post: 8051343" data-attributes="member: 762"><p>As long as <strong>everyone's</strong> laughing and having fun - that's right. Problem comes from 1 or 2 people at the table having "fun" at the expense of everyone else. That's what I don't have time for, thankfully my current group is far, far from that.</p><p></p><p></p><p></p><p>I don't think everyone acting together to accomplish a goal is groupthink - it's either agreement on a goal or (and this one is actually easier) self preservation because otherwise the scenario will do bad things to your character.</p><p></p><p>Also it allows for everyone to actually be moving along together - which is important when there is only 1 DM. </p><p></p><p>The last time I was in an "evil" "everyone for themselves" group, I was honestly bored out of my mind. Basically since everyone was messing with everyone and everyone was in each other's way - the DM spent all his time resolving various disputes and situations. It took forever, and half (at least) the session was just sitting around chatting with people who were also not actually interacting with the world (No we didn't talk to each other in character while the DM was focused elsewhere - this wasn't a LARP; we just wanted some beer and pretzels role-playing). No hurt feelings or anything - just boredom.</p><p></p><p></p><p></p><p>Well yeah, if the group sets up something, be it an ambush, a negotiation - whatever and 1 of the players decides to suck up all the attention by pulling a leroy jenkins - that's irritating. If it's actually funny and people laugh and have fun then great. But most of the time, these people are not nearly as entertaining as they think they are; they're just really annoying.</p></blockquote><p></p>
[QUOTE="Mort, post: 8051343, member: 762"] As long as [b]everyone's[/b] laughing and having fun - that's right. Problem comes from 1 or 2 people at the table having "fun" at the expense of everyone else. That's what I don't have time for, thankfully my current group is far, far from that. I don't think everyone acting together to accomplish a goal is groupthink - it's either agreement on a goal or (and this one is actually easier) self preservation because otherwise the scenario will do bad things to your character. Also it allows for everyone to actually be moving along together - which is important when there is only 1 DM. The last time I was in an "evil" "everyone for themselves" group, I was honestly bored out of my mind. Basically since everyone was messing with everyone and everyone was in each other's way - the DM spent all his time resolving various disputes and situations. It took forever, and half (at least) the session was just sitting around chatting with people who were also not actually interacting with the world (No we didn't talk to each other in character while the DM was focused elsewhere - this wasn't a LARP; we just wanted some beer and pretzels role-playing). No hurt feelings or anything - just boredom. Well yeah, if the group sets up something, be it an ambush, a negotiation - whatever and 1 of the players decides to suck up all the attention by pulling a leroy jenkins - that's irritating. If it's actually funny and people laugh and have fun then great. But most of the time, these people are not nearly as entertaining as they think they are; they're just really annoying. [/QUOTE]
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