bedir than
Full Moon Storyteller
What tools do you hand, digital or real, to your players so they can better understand the custom world you've developed?
Recently I built maps of home regions for the 50% of the party that were raised outside of the region where they are adventuring. I've also written short fiction and plotless narrative about some of the unique factors of the world space.
What else can help make your worldspace feel as engaging as those that are professionally developed?
Recently I built maps of home regions for the 50% of the party that were raised outside of the region where they are adventuring. I've also written short fiction and plotless narrative about some of the unique factors of the world space.
What else can help make your worldspace feel as engaging as those that are professionally developed?