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Player asked for a favour: MC Barbarian-Warlock
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<blockquote data-quote="cooperjer" data-source="post: 7461369" data-attributes="member: 6862150"><p>I have a player who enjoys the number crunching in the game. He gave himself a challenge to make a fiend pact of the blade warlock into an enjoyable combat character. Through bending a couple rules in access to magic items (i.e. buying +2 weapons) and rolling stats the character is very strong in both the combat and social interaction pillars of the game. In fact, my sorcerer player is frustrated that her spells are nearly useless once the warlock character and barbarian character enter combat. Or if the warlock character enters into a social situation where there might be a skill challenge or critical persuasion roll. </p><p></p><p>I feel that allowing the barbarian to use charisma as a combat stat will make the character very strong in both the combat and social interaction pillars of the game. This will keep the spotlight on the character longer. Depending on the type of game you are running and the players you have, this could lead to some jealousy by other players. In general, I feel the barbarian class excels at combat and not much else as designed. I've seen in my home game, and my AL games, that a barbarian at the table makes combats much easier to address. The barbarian does not help in social encounters or exploration challenges. If you game is heavy in combat and social interaction and the class can rely on charisma to deal damage then that character will most likely shine the brightest.</p></blockquote><p></p>
[QUOTE="cooperjer, post: 7461369, member: 6862150"] I have a player who enjoys the number crunching in the game. He gave himself a challenge to make a fiend pact of the blade warlock into an enjoyable combat character. Through bending a couple rules in access to magic items (i.e. buying +2 weapons) and rolling stats the character is very strong in both the combat and social interaction pillars of the game. In fact, my sorcerer player is frustrated that her spells are nearly useless once the warlock character and barbarian character enter combat. Or if the warlock character enters into a social situation where there might be a skill challenge or critical persuasion roll. I feel that allowing the barbarian to use charisma as a combat stat will make the character very strong in both the combat and social interaction pillars of the game. This will keep the spotlight on the character longer. Depending on the type of game you are running and the players you have, this could lead to some jealousy by other players. In general, I feel the barbarian class excels at combat and not much else as designed. I've seen in my home game, and my AL games, that a barbarian at the table makes combats much easier to address. The barbarian does not help in social encounters or exploration challenges. If you game is heavy in combat and social interaction and the class can rely on charisma to deal damage then that character will most likely shine the brightest. [/QUOTE]
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Player asked for a favour: MC Barbarian-Warlock
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