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Player-authored plot in RPGing
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8355604" data-attributes="member: 82106"><p>I'm not sure this still squarely faces the point [USER=177]@Umbran[/USER] is making. If the player is the one resolving the question of his character's relationship to his father, by providing the statement "I am your father" in the voice of Darth Vader, the argument is this is taking the player out of character. Now, in BW presumably there must be some sort of belief involved here to test, at least implicitly. So, how could it play out? If you, in character, aren't bringing it up, then it must be the result of some failed check, but then the GM would probably introduce it. I am not sure how BW would actually produce that scene! I guess it would be a 'Battle of Wits' or of some other attribute, which the character loses? I just more wonder if we're mostly talking here about limitations in BW's approach brought about by the fact that it never WOULD take you out of character like that. </p><p></p><p>Now, the Dungeon World equivalent would have to be either Discern Realities inducing the GM to produce this content as something true and potentially useful in answer to a query, OR as a soft move in the course of play. The PLAYER could introduce it, but ONLY as part of an "ask questions use the answers" process initiated by the GM. I'd note that such a moment is not always in character. That is, the GM can address a question at a PC (presumably from the mouth of some other character) OR address it to the player, but players are normally not addressed during 'action' in the game. They might answer questions, but AFAICT from my play of DW, the GM only does that in a situation where framing direction is sought. It happens canonically in 'Session 0', but after that its a bit less clear. My practice is never to do this IN A SCENE, but only prefatory to framing one. However it is kind of grey, since there are things like the 'Journey' and 'Downtime' which are MOVES, by definition, but which are also more overall framing devices and could contain many scenes. I guess it is an open question if every journey that gets any table time MUST be 'dangerous' and thus a move, probably so canonically!</p><p></p><p>Anyway, again, in DW no player WHILE RPING will interrupt with "Oh, Darth Vader is my character's father!" It can only come from the lips of the GM, or else be something the player literally told the GM would be part of the scene beforehand.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8355604, member: 82106"] I'm not sure this still squarely faces the point [USER=177]@Umbran[/USER] is making. If the player is the one resolving the question of his character's relationship to his father, by providing the statement "I am your father" in the voice of Darth Vader, the argument is this is taking the player out of character. Now, in BW presumably there must be some sort of belief involved here to test, at least implicitly. So, how could it play out? If you, in character, aren't bringing it up, then it must be the result of some failed check, but then the GM would probably introduce it. I am not sure how BW would actually produce that scene! I guess it would be a 'Battle of Wits' or of some other attribute, which the character loses? I just more wonder if we're mostly talking here about limitations in BW's approach brought about by the fact that it never WOULD take you out of character like that. Now, the Dungeon World equivalent would have to be either Discern Realities inducing the GM to produce this content as something true and potentially useful in answer to a query, OR as a soft move in the course of play. The PLAYER could introduce it, but ONLY as part of an "ask questions use the answers" process initiated by the GM. I'd note that such a moment is not always in character. That is, the GM can address a question at a PC (presumably from the mouth of some other character) OR address it to the player, but players are normally not addressed during 'action' in the game. They might answer questions, but AFAICT from my play of DW, the GM only does that in a situation where framing direction is sought. It happens canonically in 'Session 0', but after that its a bit less clear. My practice is never to do this IN A SCENE, but only prefatory to framing one. However it is kind of grey, since there are things like the 'Journey' and 'Downtime' which are MOVES, by definition, but which are also more overall framing devices and could contain many scenes. I guess it is an open question if every journey that gets any table time MUST be 'dangerous' and thus a move, probably so canonically! Anyway, again, in DW no player WHILE RPING will interrupt with "Oh, Darth Vader is my character's father!" It can only come from the lips of the GM, or else be something the player literally told the GM would be part of the scene beforehand. [/QUOTE]
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