I have been given about five weeks warning to create a character for this weekend's game. Having purchased the Drow edition of Dragon, I was inspired to create a Pale Master. After seeing what the other player's are playing (Dwarf Fighter 5, Human Paladin 5, Cleric 2/Rogue 3) and the DM encouraging me to be good, I scraped the Pale Master idea and created a Shaman(OA). Unfortunatly as I progressed him to level 5 he became more and more evil.
I usually build my characters around a concept: Good, Evil, Undead, Rulership, etc. Unfortunatly I cannot be evil, The DM says undead would be considered gray necromancy but in his heart thinks it is evil, He also said their would be little room for empire building and diplomacy and if I were to create a character based around good it would mimic or pale in conparision to the paladin.
So here I am, stuck with character builds that lack substance, seeking ideas that are dark in flavor but not evil, something that will complement the party and that will keep me interested. So how do you come up with characters?, what themes do you use? and do you have any flavorful ideas to throw my way?
I usually build my characters around a concept: Good, Evil, Undead, Rulership, etc. Unfortunatly I cannot be evil, The DM says undead would be considered gray necromancy but in his heart thinks it is evil, He also said their would be little room for empire building and diplomacy and if I were to create a character based around good it would mimic or pale in conparision to the paladin.
So here I am, stuck with character builds that lack substance, seeking ideas that are dark in flavor but not evil, something that will complement the party and that will keep me interested. So how do you come up with characters?, what themes do you use? and do you have any flavorful ideas to throw my way?