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<blockquote data-quote="Goonalan" data-source="post: 5404471" data-attributes="member: 16069"><p>In both the groups I DM at present we've had players decide that they are not enjoying their present PC and have changed them out- I hate it when it happens (from a narrative perspective, don't get me wrong I cover the tracks but...)</p><p></p><p>Then thing that strikes me as most odd is that all my players on the swap out tend to float their ideas with the other PCs (and sometimes even me) before making the switch, for four weeks prior there'll be little hints...</p><p></p><p>"... the Monk Class looks good..."</p><p>"What?"</p><p>"Nothing, whose initiative is it?"</p><p></p><p>That kinda thing which finally expands into an e-mail frenzy, narrative dilemmas, and other virtual shenaningans until player turns up with new character, which has been part mauled already by several of the other players (and less often me), and toting a grin a mile wide.</p><p></p><p>I would have thought that the above process is the norm.</p><p></p><p>You play D&D with a bunch of guys, who do you ask about your new D&D PC, got it- the bunch of guys you play with.</p><p></p><p>From your comments above then...</p><p></p><p>You're not all friends already?</p><p></p><p>You're ticked at the guy, and perhaps not seeing straight because of that, he behaved badly- like a child. Then again, you started it by saying 'no', which without caveats (and much stroking of ego- players, don't talk to me about players) is a really bad thing to say. Even when you're right.</p><p></p><p>You said the other players were all embarrased at his behaviour, you boxed them up- okay. </p><p></p><p>That leaves the guy with Assassin-Wotnot on his own in the corner, and with even less reason to open up than before.</p><p></p><p>My point- the Assassin bozo needs to grow up, that's not going to happen until someone shows him how (within the context of the game).</p><p></p><p>I suggest you all go out for [insert beverage of choice] talk about common ground, get round to the game- agree some rules for future situations such as, and... throw an arm (life-line) around the bozo, I mean Assassin.</p><p></p><p>If that don't work.</p><p></p><p>Kill him, that's what I did with my brother...</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5404471, member: 16069"] In both the groups I DM at present we've had players decide that they are not enjoying their present PC and have changed them out- I hate it when it happens (from a narrative perspective, don't get me wrong I cover the tracks but...) Then thing that strikes me as most odd is that all my players on the swap out tend to float their ideas with the other PCs (and sometimes even me) before making the switch, for four weeks prior there'll be little hints... "... the Monk Class looks good..." "What?" "Nothing, whose initiative is it?" That kinda thing which finally expands into an e-mail frenzy, narrative dilemmas, and other virtual shenaningans until player turns up with new character, which has been part mauled already by several of the other players (and less often me), and toting a grin a mile wide. I would have thought that the above process is the norm. You play D&D with a bunch of guys, who do you ask about your new D&D PC, got it- the bunch of guys you play with. From your comments above then... You're not all friends already? You're ticked at the guy, and perhaps not seeing straight because of that, he behaved badly- like a child. Then again, you started it by saying 'no', which without caveats (and much stroking of ego- players, don't talk to me about players) is a really bad thing to say. Even when you're right. You said the other players were all embarrased at his behaviour, you boxed them up- okay. That leaves the guy with Assassin-Wotnot on his own in the corner, and with even less reason to open up than before. My point- the Assassin bozo needs to grow up, that's not going to happen until someone shows him how (within the context of the game). I suggest you all go out for [insert beverage of choice] talk about common ground, get round to the game- agree some rules for future situations such as, and... throw an arm (life-line) around the bozo, I mean Assassin. If that don't work. Kill him, that's what I did with my brother... [/QUOTE]
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