Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Player challenging DM authority and competative
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felon" data-source="post: 5405595" data-attributes="member: 8158"><p>Sure, that's all true--if you're doing it wrong. You are talking about petty malice sprayed about with reckless abandon. This is not to be confused with precise, goal-oriented, and conscientious brutality. If you'd only consult the project plan for Operation: Carborundum, you'd see that these variables are well accounted for.</p><p></p><p>The DM has attempted to be reasonable and been rebuffed. He has attempted to be firm only to learn that a firm tone alone means nothing to someone who regards you as a weakling. We have all at one time or another born witness to the sorry sight of parents trying to assert themselves over their unruly children by counting to three veeerrrry sloooowly. Even a nose-picking little brat quickly discerns an empty pretense of authority. The parents' are to be despised, as they have done themselves and their children a disservice by seeking compromise and deferring action. </p><p></p><p>Instead of quaking in dread hoping your youngster does not assert control over you in public, consult your <em>Curriculum Carborundum</em>. </p><ul> <li data-xf-list-type="ul">Step one: Furnish the child with a toy that the child will cherish. </li> <li data-xf-list-type="ul">Step two: Carry it with you as a plastic hostage. Gird yourself for the next step. It will test your mettle.</li> <li data-xf-list-type="ul">Step three: Entrap the child with an opportunity to provoke you into executing the hostage, and follow through accordingly if the youngling takes the bait.</li> </ul><p></p><p>Attempt steps 1-3 a second time and note the variation in behavior. You are unlikely to experience recidivism. While it is no longer acceptable in this milquetoast society to chastise a child in the proper fashion, I can attest that social mores and folkways are a bit more relaxed concerning snapping the head off a Barbie doll or Transformer while exclaiming "Suit yourself, kiddo!" You will find your children's temprements to be improved for the better when they regard you not as an easily-manipulated buffoon fit only for exploitation--which most parents are--but rather your due status as a Janus-like godhead.</p><p></p><p>So it is with an unruly gamer running amok in your campaign. Substitute his character for the beloved toy. Granted, this is an adult, not a child, so a slightly more surreptitious approach is required to grind him down, because you don't legally own him. You will have to settle for psychological and spiritual ownership, vis-a-vis careful and deliberate denigration. </p><p></p><p>If there's a player that is hated by all the other players, make him the player that players <u>love</u> to hate. Nothing unites people like a common foe...except for a good ol'-fashioned whipping boy. Murder his characters in ways that will astonish and delight the others. Make his destruction their entertainment. You will have met your obligation to make the game fun, while making the problem player a better, stronger person by excising the troublesome elements of his personality.</p><p></p><p></p><p>Tattletale.</p></blockquote><p></p>
[QUOTE="Felon, post: 5405595, member: 8158"] Sure, that's all true--if you're doing it wrong. You are talking about petty malice sprayed about with reckless abandon. This is not to be confused with precise, goal-oriented, and conscientious brutality. If you'd only consult the project plan for Operation: Carborundum, you'd see that these variables are well accounted for. The DM has attempted to be reasonable and been rebuffed. He has attempted to be firm only to learn that a firm tone alone means nothing to someone who regards you as a weakling. We have all at one time or another born witness to the sorry sight of parents trying to assert themselves over their unruly children by counting to three veeerrrry sloooowly. Even a nose-picking little brat quickly discerns an empty pretense of authority. The parents' are to be despised, as they have done themselves and their children a disservice by seeking compromise and deferring action. Instead of quaking in dread hoping your youngster does not assert control over you in public, consult your [I]Curriculum Carborundum[/I]. [LIST] [*]Step one: Furnish the child with a toy that the child will cherish. [*]Step two: Carry it with you as a plastic hostage. Gird yourself for the next step. It will test your mettle. [*]Step three: Entrap the child with an opportunity to provoke you into executing the hostage, and follow through accordingly if the youngling takes the bait. [/LIST] Attempt steps 1-3 a second time and note the variation in behavior. You are unlikely to experience recidivism. While it is no longer acceptable in this milquetoast society to chastise a child in the proper fashion, I can attest that social mores and folkways are a bit more relaxed concerning snapping the head off a Barbie doll or Transformer while exclaiming "Suit yourself, kiddo!" You will find your children's temprements to be improved for the better when they regard you not as an easily-manipulated buffoon fit only for exploitation--which most parents are--but rather your due status as a Janus-like godhead. So it is with an unruly gamer running amok in your campaign. Substitute his character for the beloved toy. Granted, this is an adult, not a child, so a slightly more surreptitious approach is required to grind him down, because you don't legally own him. You will have to settle for psychological and spiritual ownership, vis-a-vis careful and deliberate denigration. If there's a player that is hated by all the other players, make him the player that players [U]love[/U] to hate. Nothing unites people like a common foe...except for a good ol'-fashioned whipping boy. Murder his characters in ways that will astonish and delight the others. Make his destruction their entertainment. You will have met your obligation to make the game fun, while making the problem player a better, stronger person by excising the troublesome elements of his personality. Tattletale. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Player challenging DM authority and competative
Top