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General Tabletop Discussion
*Pathfinder & Starfinder
Player Characters As Lie Detectors
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<blockquote data-quote="NewJeffCT" data-source="post: 5834184" data-attributes="member: 10784"><p>I feel just the opposite. I think if it's done well, Insight/Sense Motive can really add to the role-playing, especially if the players are in a situation where bluffing is not expected (i.e., meeting the high priest of a local Lawful Good church or while having an audience with the kind-hearted king, etc) You can't really call out the king while he's giving you plaudits in front of 100 of his knights, and similarly, you can't immediately prove the lawful good high priest is leaving something out while he's giving a sermon. In older editions, players would make INT or WIS checks, or similar.</p><p></p><p>Also, while spells like Detect Lie can work in some cases, you can't really have the party cleric start chanting out magic words and waving his or her symbol around while being presented to the king or high priest. </p><p></p><p>Going back to 1E days, I've also never played as player or DM that the paladin's Detect Evil as some sort of invisible evil finding radar - if a paladin wants to Detect Evil, he or she must get out their holy symbol and boldly present it in the directs where they want to detect the evil, which doesn't go over well in a rough & tumble dockside tavern...</p><p></p><p>Also, if the DM is not good at lying IRL and he's running a high bluff NPC, or maybe not adept at role-playing certain types of NPCs, a roll of the dice can also help out in those cases as well.</p><p></p><p>I don't play it as an auto-win, though. So, if somebody rolls a high Sense Motive or Insight, I would say something like, "You think the king is not telling you the whole truth," or "You have a hunch the barkeep is bluffing."</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5834184, member: 10784"] I feel just the opposite. I think if it's done well, Insight/Sense Motive can really add to the role-playing, especially if the players are in a situation where bluffing is not expected (i.e., meeting the high priest of a local Lawful Good church or while having an audience with the kind-hearted king, etc) You can't really call out the king while he's giving you plaudits in front of 100 of his knights, and similarly, you can't immediately prove the lawful good high priest is leaving something out while he's giving a sermon. In older editions, players would make INT or WIS checks, or similar. Also, while spells like Detect Lie can work in some cases, you can't really have the party cleric start chanting out magic words and waving his or her symbol around while being presented to the king or high priest. Going back to 1E days, I've also never played as player or DM that the paladin's Detect Evil as some sort of invisible evil finding radar - if a paladin wants to Detect Evil, he or she must get out their holy symbol and boldly present it in the directs where they want to detect the evil, which doesn't go over well in a rough & tumble dockside tavern... Also, if the DM is not good at lying IRL and he's running a high bluff NPC, or maybe not adept at role-playing certain types of NPCs, a roll of the dice can also help out in those cases as well. I don't play it as an auto-win, though. So, if somebody rolls a high Sense Motive or Insight, I would say something like, "You think the king is not telling you the whole truth," or "You have a hunch the barkeep is bluffing." [/QUOTE]
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