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Player Complaints About Pre-Gens
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<blockquote data-quote="Mark CMG" data-source="post: 3164185" data-attributes="member: 10479"><p>I think I might be missing the point, here (though it wouldn't be the first time). Some seem to be making a couple of points that are not necessarily linked; one being that making sure all of the players have fun is of ultimate importance and one that these particular pregens were not well made.</p><p></p><p>As to the fun goal, I don't think anyone disagrees, though some might differ on how best to achieve it.</p><p></p><p>I also don't think anyone would claim the PCs were well-made but there's more involved here, isn't there?</p><p></p><p>In regard to the fashioning of the PCs, no offense but this was being discussed weeks before the game day (<a href="http://www.enworld.org/showthread.php?t=174320" target="_blank">almost two months ago</a>). I think the best approach was to make some revisions before the actual day of the game and then make allowances for players who wished to make personal changes, but not to delay the game, overly, to achieve that end.</p><p></p><p>With the pregens available so far ahead of time online, and the adventure and pregens included with the kits available ahead of time from the stores, I guess I am just surprized to be reading complaints as if they were unexpected. I can understand it from some DMs who weren't allowed access to anything in advance (if your location was keeping things secret, for instance). Most of the complaints I am reading seem to come from people who were completely blindsided by the materials.</p><p></p><p>So, is this the case? Didn't DMs have advance warning when they looked over the material and what they might have tried to do to avoid the problems? Or did DMs just not get the materials in advance, at all, as far as those posting are concerned?</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 3164185, member: 10479"] I think I might be missing the point, here (though it wouldn't be the first time). Some seem to be making a couple of points that are not necessarily linked; one being that making sure all of the players have fun is of ultimate importance and one that these particular pregens were not well made. As to the fun goal, I don't think anyone disagrees, though some might differ on how best to achieve it. I also don't think anyone would claim the PCs were well-made but there's more involved here, isn't there? In regard to the fashioning of the PCs, no offense but this was being discussed weeks before the game day ([url=http://www.enworld.org/showthread.php?t=174320]almost two months ago[/url]). I think the best approach was to make some revisions before the actual day of the game and then make allowances for players who wished to make personal changes, but not to delay the game, overly, to achieve that end. With the pregens available so far ahead of time online, and the adventure and pregens included with the kits available ahead of time from the stores, I guess I am just surprized to be reading complaints as if they were unexpected. I can understand it from some DMs who weren't allowed access to anything in advance (if your location was keeping things secret, for instance). Most of the complaints I am reading seem to come from people who were completely blindsided by the materials. So, is this the case? Didn't DMs have advance warning when they looked over the material and what they might have tried to do to avoid the problems? Or did DMs just not get the materials in advance, at all, as far as those posting are concerned? [/QUOTE]
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