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Player Defense Rolling
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<blockquote data-quote="Nyaricus" data-source="post: 2595366" data-attributes="member: 35678"><p>I have been playing around with that idea for awhile > i have also noticed that the static +10 was just your character "taking 10" on his AC.</p><p></p><p>i wouldn't go as far as to let a PC rolling a 1 or 2 (with his opponent having a longsword in hand) mean that he has been critically threatened (which was my interpreattion, correct me if i am wrong) because, he essentually is being threatened with twice as many crit. threats > one for the longsword being wielded by the PCs opponent (a 19-20 on his attack roll), and one for the PCs def roll (a def. roll of 1-2).</p><p> Also, i don't like the idea of a 1 = -10, and a 20 = 30. Simply, a 1 is a 1, and a 20 is a 20. i go by the standard critical hit method, and on a one, i generally have an AoO occur (if the character is threatened when he rolls to hit).</p><p></p><p>Other than those points, i have had one session in an Evil Realms Campaign which i am DMing, and i think i might run it by the guys to see if they'd like to roll for Defense. It may go either way, half are noobs and half arent, so it'll be interesting <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />. I was also thinking of implimenting a Armour as DR for this campaign, but one guy is a complete noob, so i dont want to freak him out (or kill too many of his characters)!!</p><p></p><p>Peace</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2595366, member: 35678"] I have been playing around with that idea for awhile > i have also noticed that the static +10 was just your character "taking 10" on his AC. i wouldn't go as far as to let a PC rolling a 1 or 2 (with his opponent having a longsword in hand) mean that he has been critically threatened (which was my interpreattion, correct me if i am wrong) because, he essentually is being threatened with twice as many crit. threats > one for the longsword being wielded by the PCs opponent (a 19-20 on his attack roll), and one for the PCs def roll (a def. roll of 1-2). Also, i don't like the idea of a 1 = -10, and a 20 = 30. Simply, a 1 is a 1, and a 20 is a 20. i go by the standard critical hit method, and on a one, i generally have an AoO occur (if the character is threatened when he rolls to hit). Other than those points, i have had one session in an Evil Realms Campaign which i am DMing, and i think i might run it by the guys to see if they'd like to roll for Defense. It may go either way, half are noobs and half arent, so it'll be interesting :P. I was also thinking of implimenting a Armour as DR for this campaign, but one guy is a complete noob, so i dont want to freak him out (or kill too many of his characters)!! Peace [/QUOTE]
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