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<blockquote data-quote="Tortoise" data-source="post: 5859385" data-attributes="member: 146"><p>Back in 2007 while running my Ptolus campaign people always had their phones at hand and once in a while a call might come in. We sometimes used texting for simulation of a special magic item one character had (see Piratecat's adventure - Of Sound Mind) that let him hear a bit of conversation following someone speaking his name. We used it heavily when he was stuck at work one day instead of being able to join the session to hilarious effect.</p><p></p><p>One session managed to get the rules about cell phones changed. Everyone at the table got several phone calls each during the session and that forced us to go to the no phones rule. As players came in their phones went to silent and into a box until the game was done.</p><p></p><p>TV's and radios in the past have had to be turned off at various people's games. Books can occasionally get someone's attention, but usually that is brief and doesn't hold things up.</p><p></p><p>The only other thing that comes immediately to mind is one guy's teenage daughter who always wants to play with the group and then plays with her phone or puts her head down on the table until her turn to do something comes around again. This was the case in three different groups she was in. When she left the room for a couple minutes on one occasion, I convinced everyone to just get quiet and stair at her until she looked up to find out why it was quiet. It was funny, but didn't do anything to discourage the behaviour sadly.</p><p></p><p>Fortunately my current group has none of these issues.</p></blockquote><p></p>
[QUOTE="Tortoise, post: 5859385, member: 146"] Back in 2007 while running my Ptolus campaign people always had their phones at hand and once in a while a call might come in. We sometimes used texting for simulation of a special magic item one character had (see Piratecat's adventure - Of Sound Mind) that let him hear a bit of conversation following someone speaking his name. We used it heavily when he was stuck at work one day instead of being able to join the session to hilarious effect. One session managed to get the rules about cell phones changed. Everyone at the table got several phone calls each during the session and that forced us to go to the no phones rule. As players came in their phones went to silent and into a box until the game was done. TV's and radios in the past have had to be turned off at various people's games. Books can occasionally get someone's attention, but usually that is brief and doesn't hold things up. The only other thing that comes immediately to mind is one guy's teenage daughter who always wants to play with the group and then plays with her phone or puts her head down on the table until her turn to do something comes around again. This was the case in three different groups she was in. When she left the room for a couple minutes on one occasion, I convinced everyone to just get quiet and stair at her until she looked up to find out why it was quiet. It was funny, but didn't do anything to discourage the behaviour sadly. Fortunately my current group has none of these issues. [/QUOTE]
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