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<blockquote data-quote="andreszarta" data-source="post: 8999942" data-attributes="member: 7036985"><p>Has this been your only experience with roleplaying games? Like, can you think of any time when it wasn't like this?</p><p></p><p>If that is the case, then I think the problem is that you have only played in games where the GM is the only person at the table who gets to decide what counts as a legal contribution to the fiction. If what a player says has to be always filtered by the GM, and they have the power to determine what does or doesn't stick, then OF COURSE the GM has to do a TON of hard work, and OF COURSE the player just half pays attention and says whatever their character does occasionally.</p><p></p><p>The GM has to do a TON of hard work because they are responsible for everything in the fiction, includin<strong>g deciding when or when not it's appropriate for assigning credibility to another player's contribution.</strong> What a nightmare of a job. Having too deal with so much social risk! Also, what a lonely task!</p><p></p><p>The player just half pays attention and says whatever their character does occasionally, because <strong>their creative involvement in the fiction is minimal</strong>. They are there to please someone else's fantasy. No wonder why they seem mildly distracted!</p><p></p><p>Clearly you are listing a bunch of dysfunctional arrangements that go beyond any specific gaming cultures. I wonder, do you have anything positive to say about successful and fulfilling roleplaying? Like if we assume that your premise is true, and that the only way to have the ultimate fun is by having the GM do a TON of hard work and the player just half pay attention and say whatever their character does occasionally...then please point me to what's fun in THAT because I can't see it.</p><p></p><p></p><p></p><p></p><p>Also [USER=6684958]@bloodtide[/USER], throughout your posts it seems like you equate credibility and authority over the game's fiction with whoever puts the work to...what? Write it down? Make mechanics for it? What amount of "work" is "enough" to make something true in the fiction...and...like...why?</p></blockquote><p></p>
[QUOTE="andreszarta, post: 8999942, member: 7036985"] Has this been your only experience with roleplaying games? Like, can you think of any time when it wasn't like this? If that is the case, then I think the problem is that you have only played in games where the GM is the only person at the table who gets to decide what counts as a legal contribution to the fiction. If what a player says has to be always filtered by the GM, and they have the power to determine what does or doesn't stick, then OF COURSE the GM has to do a TON of hard work, and OF COURSE the player just half pays attention and says whatever their character does occasionally. The GM has to do a TON of hard work because they are responsible for everything in the fiction, includin[B]g deciding when or when not it's appropriate for assigning credibility to another player's contribution.[/B] What a nightmare of a job. Having too deal with so much social risk! Also, what a lonely task! The player just half pays attention and says whatever their character does occasionally, because [B]their creative involvement in the fiction is minimal[/B]. They are there to please someone else's fantasy. No wonder why they seem mildly distracted! Clearly you are listing a bunch of dysfunctional arrangements that go beyond any specific gaming cultures. I wonder, do you have anything positive to say about successful and fulfilling roleplaying? Like if we assume that your premise is true, and that the only way to have the ultimate fun is by having the GM do a TON of hard work and the player just half pay attention and say whatever their character does occasionally...then please point me to what's fun in THAT because I can't see it. Also [USER=6684958]@bloodtide[/USER], throughout your posts it seems like you equate credibility and authority over the game's fiction with whoever puts the work to...what? Write it down? Make mechanics for it? What amount of "work" is "enough" to make something true in the fiction...and...like...why? [/QUOTE]
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