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<blockquote data-quote="robberbaron" data-source="post: 3451808" data-attributes="member: 14771"><p>I would like to think that I am a 'Consider' DM. If a player wants to do something wacky with his character I consider it and make a decision. Sometimes yes, sometimes no.</p><p></p><p>If he wants a feat/class/feature/spell/whatever from a twinkbook then the answer would normally be a considered no (not always, but mostly) as my game started as Core and I really don't want to open it up any further.</p><p></p><p>If he wants to modify an existing spell/power I will consider it, suggest amendments/compromises if I think it is too powerful or doesn't fit with my perception of my world.</p><p></p><p>If a player wants a particular item, I weigh the cost against the location but I don't say they can't have it, just that it isn't available where they are.</p><p></p><p>I have no problem with the party trashing my BBEG in 1 round through planning and working well together. That is them 'doing their job'. Likewise, if my party level -4 wandering monster does significant damage to the party because they screwed up, I am fine with that.</p><p>Whatever happens, I roll my dice in the open.</p><p></p><p>Perhaps, the question should also be, do the players consider their desires in the context of the game or are they simply trying to have the most powerful/most equipped character at the table? Are they pushing the DM to make decisions he should not have to make?</p></blockquote><p></p>
[QUOTE="robberbaron, post: 3451808, member: 14771"] I would like to think that I am a 'Consider' DM. If a player wants to do something wacky with his character I consider it and make a decision. Sometimes yes, sometimes no. If he wants a feat/class/feature/spell/whatever from a twinkbook then the answer would normally be a considered no (not always, but mostly) as my game started as Core and I really don't want to open it up any further. If he wants to modify an existing spell/power I will consider it, suggest amendments/compromises if I think it is too powerful or doesn't fit with my perception of my world. If a player wants a particular item, I weigh the cost against the location but I don't say they can't have it, just that it isn't available where they are. I have no problem with the party trashing my BBEG in 1 round through planning and working well together. That is them 'doing their job'. Likewise, if my party level -4 wandering monster does significant damage to the party because they screwed up, I am fine with that. Whatever happens, I roll my dice in the open. Perhaps, the question should also be, do the players consider their desires in the context of the game or are they simply trying to have the most powerful/most equipped character at the table? Are they pushing the DM to make decisions he should not have to make? [/QUOTE]
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