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Player entitlement and "My Precious Encounter"
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<blockquote data-quote="Loonook" data-source="post: 5807957" data-attributes="member: 1861"><p>I think the larger issue is that, as the arbiter, referee and storyteller, the DM can place whatever whenever he wants if he believes it strengthens the story. While I cannot agree with the use of a giant pit trap in the throne room I do find it highly odd that any nobleman is without some sort of protection within range beyond two mook door guards.</p><p></p><p>I feel you are using highly polarizing terminology in such a way as to strengthen your argument by not necessarily answering but appealing to baser natures. Again, <em>ad hominen</em> attacks are just not working here. I'm sorry but a single guard in a throne room doesn't stretch verisimilitude. </p><p></p><p>Examples that I would consider that is actually an issue (from games I have played) would be:</p><p></p><p>When a CR X+5 appears out of nowhere to just sort of keep everyone in line.</p><p></p><p>When I cannot follow a creature the size of my dorm building (10 stories) from a mile away on the plains of Wherever... A feat that even the blindest of us could have done with our glasses off (and prove it by, you know, going a mile away and still seeing the building).</p><p></p><p>An arrest launched on a rogue we have been following for the past few months, who had been at level with us through the entire campaign so far (and obviously still very rogue-y) pulling out multiple spells to cast without any, you know, magic items to do them with.</p><p></p><p>And a dozen others that I can think of. A DM placing an additional combatant, or using a monster with some sense of self-preservation and the ability to get the heck out running away? Not really 'railroading' or related to 'My Precious Encounter'.</p><p></p><p></p><p></p><p>Yes, because PC #2 doesn't get to use his best abilities it must be a railroad. Perhaps your game doesn't have the style where there are some characters who aren't fully combat focused, or who are cowards, or else-wise just not getting caught up in it. Having had plenty of cowards, cravens, and just generally weak-bodied characters in games I've played and DM'ed I just think that it isn't a necessity. </p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 5807957, member: 1861"] I think the larger issue is that, as the arbiter, referee and storyteller, the DM can place whatever whenever he wants if he believes it strengthens the story. While I cannot agree with the use of a giant pit trap in the throne room I do find it highly odd that any nobleman is without some sort of protection within range beyond two mook door guards. I feel you are using highly polarizing terminology in such a way as to strengthen your argument by not necessarily answering but appealing to baser natures. Again, [I]ad hominen[/I] attacks are just not working here. I'm sorry but a single guard in a throne room doesn't stretch verisimilitude. Examples that I would consider that is actually an issue (from games I have played) would be: When a CR X+5 appears out of nowhere to just sort of keep everyone in line. When I cannot follow a creature the size of my dorm building (10 stories) from a mile away on the plains of Wherever... A feat that even the blindest of us could have done with our glasses off (and prove it by, you know, going a mile away and still seeing the building). An arrest launched on a rogue we have been following for the past few months, who had been at level with us through the entire campaign so far (and obviously still very rogue-y) pulling out multiple spells to cast without any, you know, magic items to do them with. And a dozen others that I can think of. A DM placing an additional combatant, or using a monster with some sense of self-preservation and the ability to get the heck out running away? Not really 'railroading' or related to 'My Precious Encounter'. Yes, because PC #2 doesn't get to use his best abilities it must be a railroad. Perhaps your game doesn't have the style where there are some characters who aren't fully combat focused, or who are cowards, or else-wise just not getting caught up in it. Having had plenty of cowards, cravens, and just generally weak-bodied characters in games I've played and DM'ed I just think that it isn't a necessity. Slainte, -Loonook. [/QUOTE]
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