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<blockquote data-quote="NotAYakk" data-source="post: 8184244" data-attributes="member: 72555"><p>I don't now the chart or the specific implementation you are referring to. I do know how to do player-facing rolls.</p><p></p><p>I'm going to use the 2nd of the above systems - where I arrange for Armor Saves to be on the same scale as other saves.</p><p></p><p><a href="https://roll20.net/compendium/dnd5e/Orc" target="_blank">Roll20</a> -- an Orc.</p><p></p><p><strong><a href="https://roll20.net/compendium/dnd5e/Greataxe#h-Greataxe" target="_blank">Greataxe</a></strong>: Melee Weapon Attack: reach 5 ft., one target. Make a DC 13 Armor Save or take 9 (1d12 + 3) slashing damage.</p><p></p><p><em>(because the original monster has a +5 attack modifier; the armor save becomes 8+5=13).</em></p><p></p><p><strong><a href="https://roll20.net/compendium/dnd5e/Javelin#h-Javelin" target="_blank">Javelin</a></strong>: Melee or Ranged Weapon Attack: Reach 5 ft. or range 30 ft./120 ft., one target. Make a DC 13 Armor Save or take 6 (1d6 + 3) piercing damage<em>. (You have advantage on the save if the orc attacks more than 30 feet away.)</em></p><p></p><p><strong>Thomas the Paladin Warforged</strong> is wearing Plate and has a +1 Shield, has cast Shield of Faith on themselves.</p><p></p><p>They have an AC of 23; this is an <strong>Armor Save of +9</strong> <em>(because 23 AC-14=+9 armor save)</em></p><p></p><p><strong>DM</strong>: The orc attacks with her greataxe. Make an armor save, DC 13.</p><p><strong>Player</strong>: Easy! Oh crap, a 2+9 is 11. That isn't good.</p><p><strong>DM</strong>: Take (rolls) 15 damage</p><p></p><p>A general rule becomes "if you roll a natural 1 on an armor save, damage dice are doubled".</p><p></p><p>---</p><p></p><p>If your <strong>Armor Save</strong> was AC-10 instead of AC-14, you'd just make the attack DC be 12+5 (17) instead of 8+5 (13) for the Orc.</p><p></p><p>[spoiler]I did Save of AC-14 and attack DC of 8+attack modifier because it makes the Orcs attack DCs and its other strength DCs line up; if the Orc's hit had a rider like "and are knocked prone unless you make a strength saving throw", the DC on that saving throw would be 13 (8+strength+proficiency).[/spoiler]</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8184244, member: 72555"] I don't now the chart or the specific implementation you are referring to. I do know how to do player-facing rolls. I'm going to use the 2nd of the above systems - where I arrange for Armor Saves to be on the same scale as other saves. [URL='https://roll20.net/compendium/dnd5e/Orc']Roll20[/URL] -- an Orc. [B][URL='https://roll20.net/compendium/dnd5e/Greataxe#h-Greataxe']Greataxe[/URL][/B]: Melee Weapon Attack: reach 5 ft., one target. Make a DC 13 Armor Save or take 9 (1d12 + 3) slashing damage. [I](because the original monster has a +5 attack modifier; the armor save becomes 8+5=13).[/I] [B][URL='https://roll20.net/compendium/dnd5e/Javelin#h-Javelin']Javelin[/URL][/B]: Melee or Ranged Weapon Attack: Reach 5 ft. or range 30 ft./120 ft., one target. Make a DC 13 Armor Save or take 6 (1d6 + 3) piercing damage[I]. (You have advantage on the save if the orc attacks more than 30 feet away.)[/I] [B]Thomas the Paladin Warforged[/B] is wearing Plate and has a +1 Shield, has cast Shield of Faith on themselves. They have an AC of 23; this is an [B]Armor Save of +9[/B] [I](because 23 AC-14=+9 armor save)[/I] [B]DM[/B]: The orc attacks with her greataxe. Make an armor save, DC 13. [B]Player[/B]: Easy! Oh crap, a 2+9 is 11. That isn't good. [B]DM[/B]: Take (rolls) 15 damage A general rule becomes "if you roll a natural 1 on an armor save, damage dice are doubled". --- If your [B]Armor Save[/B] was AC-10 instead of AC-14, you'd just make the attack DC be 12+5 (17) instead of 8+5 (13) for the Orc. [spoiler]I did Save of AC-14 and attack DC of 8+attack modifier because it makes the Orcs attack DCs and its other strength DCs line up; if the Orc's hit had a rider like "and are knocked prone unless you make a strength saving throw", the DC on that saving throw would be 13 (8+strength+proficiency).[/spoiler] [/QUOTE]
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