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Player-generated fiction in D&D
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<blockquote data-quote="Manbearcat" data-source="post: 9422134" data-attributes="member: 6696971"><p>[USER=42582]@pemerton[/USER] <a href="https://www.enworld.org/threads/player-generated-fiction-in-d-d.705706/post-9421834" target="_blank">answered your question how I would here</a>.</p><p></p><p>Briefly (in my words):</p><p></p><p><em>* who is authoring the core questions (around ethos and relationship in particular) that give rise to the trajectory and shape of play? Is it the GM or the players?</em> </p><p></p><p>...and...</p><p></p><p>* <em>where are those questions embedded? Within an individual PC such that it proactively animates said PC, imbuing the course of play with forward momentum and meaning or is said PC reactively onboarding something external to them (via the player taking on a social contract or a play meta or a GM/AP prescription) like (i) a setting's trope/conceit/metaplot or (ii) an NPC's dramatic need or (iii) an auxiliary sidequest disconnected from anything prior (which, if this was a well-edited movie, it would be deemed "run-time filler" and "left on the cutting room floor").</em></p><p></p><p>[HR][/HR]</p><p></p><p>"Poster 1" in the post you're responding to had this to say to answer your question:</p><p></p><p>"...the kind of diagetic upstaging he <you, Xetheral> mentions generally serves to keep authorship firmly in the GM's hands."</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9422134, member: 6696971"] [USER=42582]@pemerton[/USER] [URL='https://www.enworld.org/threads/player-generated-fiction-in-d-d.705706/post-9421834']answered your question how I would here[/URL]. Briefly (in my words): [I]* who is authoring the core questions (around ethos and relationship in particular) that give rise to the trajectory and shape of play? Is it the GM or the players?[/I] ...and... * [I]where are those questions embedded? Within an individual PC such that it proactively animates said PC, imbuing the course of play with forward momentum and meaning or is said PC reactively onboarding something external to them (via the player taking on a social contract or a play meta or a GM/AP prescription) like (i) a setting's trope/conceit/metaplot or (ii) an NPC's dramatic need or (iii) an auxiliary sidequest disconnected from anything prior (which, if this was a well-edited movie, it would be deemed "run-time filler" and "left on the cutting room floor").[/I] [HR][/HR] "Poster 1" in the post you're responding to had this to say to answer your question: "...the kind of diagetic upstaging he <you, Xetheral> mentions generally serves to keep authorship firmly in the GM's hands." [/QUOTE]
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