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<blockquote data-quote="catsclaw227" data-source="post: 5147195" data-attributes="member: 14197"><p>I haven't taken jabs at sandbox gaming. When I was doing it, I enjoyed it. Just because I haven't done a sandbox style campaign for a long time, doesn't mean that I dislike it. These illusory jabs at sandbox gaming are your misinterpretations of my statements. I have stated OVER and OVER that I don't place a value judgment one way or the other if one is "better" than the other.</p><p></p><p></p><p>And I did the same, from the late 70's and into the early 90's. </p><p></p><p>In the late 70s (1978 and 1979) we played with our AD&D PHB (and later, my new AD&D DMG) along with some of the Judges Guild (my first DM had a bunch of the JG supplements) stuff and our own imagination. We also threw in stuff from the old Arduin Grimoire Supplements 1 and 2, as well.</p><p></p><p>We ran campaigns, we did modules, and we did campaigns that had modules! Is that similar to your experience?</p><p></p><p></p><p>When did I say it was either-or? I didn't "shove" any adventures into our campaigns, though sometimes the players wanted to play in a couple so I worked them in. I also ran "one-shots" of published adventures (Barrier Peaks immediately comes to mind, as well as Sinister Secret of Saltmarsh).</p><p></p><p>I still have my old City State of the Invincible Overlord, Dark Tower, Wilderlands of High Fantasy, Glory Hole Dwarven Mine and Tarantis.</p><p></p><p>Heck, Tarantis was the main city in the second campaign I ever DMed!</p><p></p><p>Not ONCE have I stated that there was only one way to DM a sandbox.</p></blockquote><p></p>
[QUOTE="catsclaw227, post: 5147195, member: 14197"] I haven't taken jabs at sandbox gaming. When I was doing it, I enjoyed it. Just because I haven't done a sandbox style campaign for a long time, doesn't mean that I dislike it. These illusory jabs at sandbox gaming are your misinterpretations of my statements. I have stated OVER and OVER that I don't place a value judgment one way or the other if one is "better" than the other. And I did the same, from the late 70's and into the early 90's. In the late 70s (1978 and 1979) we played with our AD&D PHB (and later, my new AD&D DMG) along with some of the Judges Guild (my first DM had a bunch of the JG supplements) stuff and our own imagination. We also threw in stuff from the old Arduin Grimoire Supplements 1 and 2, as well. We ran campaigns, we did modules, and we did campaigns that had modules! Is that similar to your experience? When did I say it was either-or? I didn't "shove" any adventures into our campaigns, though sometimes the players wanted to play in a couple so I worked them in. I also ran "one-shots" of published adventures (Barrier Peaks immediately comes to mind, as well as Sinister Secret of Saltmarsh). I still have my old City State of the Invincible Overlord, Dark Tower, Wilderlands of High Fantasy, Glory Hole Dwarven Mine and Tarantis. Heck, Tarantis was the main city in the second campaign I ever DMed! Not ONCE have I stated that there was only one way to DM a sandbox. [/QUOTE]
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