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Player Knowledge greater than DM knowledge syndrome
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<blockquote data-quote="Ravilah" data-source="post: 1659683" data-attributes="member: 19724"><p>When the party got called north, to the home of the party's druid, the druid's player handed me a stack of notes and character sheets and said I "could include these if you wish."</p><p></p><p>My response (on the inside) was "yeah, right." </p><p></p><p>So when the party got up north, it turned out that the horrible blight they have been fighting has already spread up there. The druid's circle had all perished, and only one remained alive long enough to say good'bye and deliver some plot exposition. I had already planned on doing this, but since he had given me all those character sheets I could list off the victims by name.</p><p></p><p>Don't call me cruel (okay, do. I like it), but the player actually loved this plot development because it gave his character license to go on a vengeful rampage!</p></blockquote><p></p>
[QUOTE="Ravilah, post: 1659683, member: 19724"] When the party got called north, to the home of the party's druid, the druid's player handed me a stack of notes and character sheets and said I "could include these if you wish." My response (on the inside) was "yeah, right." So when the party got up north, it turned out that the horrible blight they have been fighting has already spread up there. The druid's circle had all perished, and only one remained alive long enough to say good'bye and deliver some plot exposition. I had already planned on doing this, but since he had given me all those character sheets I could list off the victims by name. Don't call me cruel (okay, do. I like it), but the player actually loved this plot development because it gave his character license to go on a vengeful rampage! [/QUOTE]
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Player Knowledge greater than DM knowledge syndrome
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