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*Dungeons & Dragons
player knowlege vs character knowlege (spoiler)
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<blockquote data-quote="iserith" data-source="post: 8056106" data-attributes="member: 97077"><p>What I've said by and large is supported by the actual rules of the game. Legacy thinking on "metagaming" on which your social contract is based not.</p><p></p><p>(Where something is my opinion and not well-supported by the game, I preface this with "in my view" or "as I see it" or other words to that effect.)</p><p></p><p></p><p></p><p>It would only be cheating through the lens of your social contract. But thank you for reinforcing <a href="https://www.enworld.org/threads/player-knowlege-vs-character-knowlege-spoiler.673744/post-8055700" target="_blank">my earlier point about this being more of an identity that has to be defended than a playstyle</a>. That is just perfect.</p><p></p><p></p><p></p><p>It is by definition roleplaying. PHB, page 185: "Roleplaying is, literally, the act of playing out a role. In this case, it's <em>you </em>as a player determining how your character thinks, acts, and talks." So yeah, a player saying his or her character thinks an NPC is a lich is roleplaying. Asking the DM if the character knows anything about this NPC is not. It's an extra step added by a social contract.</p><p></p><p>That said, the character doesn't actually <em>know </em>the NPC is a lich. The character just <em>thinks </em>that. He or she might be right, but might instead be wrong. To find out, the player is going to have to have the character takes additional steps which may include recalling lore or making deductions, which may call for an ability check. As it turns out, this appears to be what the OP's group did.</p><p></p><p></p><p></p><p>Nope. Those are ability checks the DM uses to resolve tasks undertaken by the character when the task has an uncertain outcome and a meaningful consequence for failure. Asking the DM what your character knows isn't an action and thus cannot be adjudicated with an ability check. It's a sidebar in the metagame that is a better fit for D&D 3e or D&D 4e which is where the term "knowledge check" comes from. If you try to find that term in D&D 5e, you'll come up wanting.</p><p></p><p>So as can be seen here, there's just a lot of legacy ideas and approaches that get dragged from one game into another without anyone ever questioning its relevance in the new game. I find that makes for a less than stellar game experience.</p></blockquote><p></p>
[QUOTE="iserith, post: 8056106, member: 97077"] What I've said by and large is supported by the actual rules of the game. Legacy thinking on "metagaming" on which your social contract is based not. (Where something is my opinion and not well-supported by the game, I preface this with "in my view" or "as I see it" or other words to that effect.) It would only be cheating through the lens of your social contract. But thank you for reinforcing [URL='https://www.enworld.org/threads/player-knowlege-vs-character-knowlege-spoiler.673744/post-8055700']my earlier point about this being more of an identity that has to be defended than a playstyle[/URL]. That is just perfect. It is by definition roleplaying. PHB, page 185: "Roleplaying is, literally, the act of playing out a role. In this case, it's [I]you [/I]as a player determining how your character thinks, acts, and talks." So yeah, a player saying his or her character thinks an NPC is a lich is roleplaying. Asking the DM if the character knows anything about this NPC is not. It's an extra step added by a social contract. That said, the character doesn't actually [I]know [/I]the NPC is a lich. The character just [I]thinks [/I]that. He or she might be right, but might instead be wrong. To find out, the player is going to have to have the character takes additional steps which may include recalling lore or making deductions, which may call for an ability check. As it turns out, this appears to be what the OP's group did. Nope. Those are ability checks the DM uses to resolve tasks undertaken by the character when the task has an uncertain outcome and a meaningful consequence for failure. Asking the DM what your character knows isn't an action and thus cannot be adjudicated with an ability check. It's a sidebar in the metagame that is a better fit for D&D 3e or D&D 4e which is where the term "knowledge check" comes from. If you try to find that term in D&D 5e, you'll come up wanting. So as can be seen here, there's just a lot of legacy ideas and approaches that get dragged from one game into another without anyone ever questioning its relevance in the new game. I find that makes for a less than stellar game experience. [/QUOTE]
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