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General Tabletop Discussion
*Dungeons & Dragons
player knowlege vs character knowlege (spoiler)
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<blockquote data-quote="Hriston" data-source="post: 8057710" data-attributes="member: 6787503"><p>I think there's a strong fear that if you give players control over the past experiences, memories, associations, and areas of knowledge that their characters possess, actually letting them be inhabitants of the world, which is the most natural thing (it's how children play make-believe), that the players will run away with the game and the DM won't be able to keep up. The alternative seems to lead to an experience where the players are highly passive with regard to these things and assume that their characters aren't allowed to know anything unless the DM tells them they do. It's something I've had a hard time overcoming with players that are new to my group. I think from now on I'll just say, "Your character knows stuff, and it doesn't have to be written on your character sheet. You're in charge of what that stuff is." I've found that rather than running away with the game, players use this in surprising yet responsible ways.</p></blockquote><p></p>
[QUOTE="Hriston, post: 8057710, member: 6787503"] I think there's a strong fear that if you give players control over the past experiences, memories, associations, and areas of knowledge that their characters possess, actually letting them be inhabitants of the world, which is the most natural thing (it's how children play make-believe), that the players will run away with the game and the DM won't be able to keep up. The alternative seems to lead to an experience where the players are highly passive with regard to these things and assume that their characters aren't allowed to know anything unless the DM tells them they do. It's something I've had a hard time overcoming with players that are new to my group. I think from now on I'll just say, "Your character knows stuff, and it doesn't have to be written on your character sheet. You're in charge of what that stuff is." I've found that rather than running away with the game, players use this in surprising yet responsible ways. [/QUOTE]
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player knowlege vs character knowlege (spoiler)
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