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player knowlege vs character knowlege (spoiler)
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<blockquote data-quote="Cadence" data-source="post: 8060747" data-attributes="member: 6701124"><p>Sorry if these seem tangential. My brain has been mulling over various posts above...</p><p></p><p>For those who don't like metagaming...</p><p></p><p>Is particularly avoiding PvP conflict as a player actually metagaming, since the character wouldn't particularly treat the other pcs any differently than an npc they hang out with a lot? (I'm trying to remember if most of my DMs have even brought it up, or if we just assumed that being too much of a jerk to another character was against an unspoken social contract).</p><p></p><p>For those who don't police metagaming...</p><p></p><p>I think I've had my cleric choose to intentionally not use much healing or not heal a PC that acted in a way the Cleric would have found particularly egregious. That isn't PvP conflict in the sense that needs an adjudication though, right?</p><p></p><p>Having an alternate methods of resolution for PvP conflict (besides narration a skill checks and combat) is a table rule that should be discussed in session 0, right?</p><p></p><p>If you use the narration to resolve PvP conflict, what happens in the case where the thief chooses to pocket what was in the chest he just opened before the others see it resolved? (Which of the several other party members narrates it? Or is that not something you'd use that resolution for?)</p></blockquote><p></p>
[QUOTE="Cadence, post: 8060747, member: 6701124"] Sorry if these seem tangential. My brain has been mulling over various posts above... For those who don't like metagaming... Is particularly avoiding PvP conflict as a player actually metagaming, since the character wouldn't particularly treat the other pcs any differently than an npc they hang out with a lot? (I'm trying to remember if most of my DMs have even brought it up, or if we just assumed that being too much of a jerk to another character was against an unspoken social contract). For those who don't police metagaming... I think I've had my cleric choose to intentionally not use much healing or not heal a PC that acted in a way the Cleric would have found particularly egregious. That isn't PvP conflict in the sense that needs an adjudication though, right? Having an alternate methods of resolution for PvP conflict (besides narration a skill checks and combat) is a table rule that should be discussed in session 0, right? If you use the narration to resolve PvP conflict, what happens in the case where the thief chooses to pocket what was in the chest he just opened before the others see it resolved? (Which of the several other party members narrates it? Or is that not something you'd use that resolution for?) [/QUOTE]
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