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General Tabletop Discussion
*Dungeons & Dragons
player knowlege vs character knowlege (spoiler)
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<blockquote data-quote="Maxperson" data-source="post: 8060805" data-attributes="member: 23751"><p>This is incorrect. The ability check rules support it by including knowledge and lore under ability checks. What is not supported anywhere is the idea that the player can just use any player knowledge he wants. Absence of denial does not equate to approval/support. After all, the rules also don't deny longswords the ability to explode in a nuclear explosion, but I doubt anyone thinks that the absence of that denial equates to approval.</p><p></p><p>It also does not at all push the group to figure out who knows what. I've played this way for decades and have seen 0 groups or parts of groups get together to figure out who knows what. It might happen somewhere, but it's an exceedingly small minority of players if it does happen.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8060805, member: 23751"] This is incorrect. The ability check rules support it by including knowledge and lore under ability checks. What is not supported anywhere is the idea that the player can just use any player knowledge he wants. Absence of denial does not equate to approval/support. After all, the rules also don't deny longswords the ability to explode in a nuclear explosion, but I doubt anyone thinks that the absence of that denial equates to approval. It also does not at all push the group to figure out who knows what. I've played this way for decades and have seen 0 groups or parts of groups get together to figure out who knows what. It might happen somewhere, but it's an exceedingly small minority of players if it does happen. [/QUOTE]
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player knowlege vs character knowlege (spoiler)
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