Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
player knowlege vs character knowlege (spoiler)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crimson Longinus" data-source="post: 8061428" data-attributes="member: 7025508"><p>I'm not sure that it is that much more extreme that the Prime Minister of Thay. The point is to show that the knowledge skills exist for a reason and that calling your metagaming 'thinking' instead of 'knowing' doesn't really change the fact that you're bypassing the intent of the rules.</p><p></p><p></p><p></p><p>If it was the key and this was the only point to gain this critical information then it would be a badly made adventure. But yes, the information probably matters somehow. </p><p></p><p></p><p>Yes, you can do this, sure. But I have tried to already ask this before, but I don't think you answered. Why only apply this approach to knowledge? If we are just going to ignore the knowledge skills because a failure might cause inconvenience to the characters, why not apply that to everything. Why just not let characters to declare that they succeed in any task? Why not just let them declare that they win a combat? It is the same thing.</p><p></p><p>And it works, and you don't even need a GM, I have freeform roleplayed a lot. I just really don't think that D&D is intended to be played like that. The skills exist for a reason, including the knowledge skills.</p><p></p><p></p><p></p><p>Sometimes people can guess correctly. But if we are at the situation where that really isn't a plausible explanation, then it really the same situation like if you would suspect someone cheating with their dice rolls or something like that. It really is not a game issue any more. But I can trust that my friends don't cheat so this would never come up.</p><p></p><p></p><p>The latter obviously. Which already tells us that overwhelming majority of people consider using OOC information for their advantage unacceptable so even unscrupulous ones wouldn't do so openly. So if the game indeed is intended to be played using such information they certainly have done absolutely terrible job at communicating it!</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8061428, member: 7025508"] I'm not sure that it is that much more extreme that the Prime Minister of Thay. The point is to show that the knowledge skills exist for a reason and that calling your metagaming 'thinking' instead of 'knowing' doesn't really change the fact that you're bypassing the intent of the rules. If it was the key and this was the only point to gain this critical information then it would be a badly made adventure. But yes, the information probably matters somehow. Yes, you can do this, sure. But I have tried to already ask this before, but I don't think you answered. Why only apply this approach to knowledge? If we are just going to ignore the knowledge skills because a failure might cause inconvenience to the characters, why not apply that to everything. Why just not let characters to declare that they succeed in any task? Why not just let them declare that they win a combat? It is the same thing. And it works, and you don't even need a GM, I have freeform roleplayed a lot. I just really don't think that D&D is intended to be played like that. The skills exist for a reason, including the knowledge skills. Sometimes people can guess correctly. But if we are at the situation where that really isn't a plausible explanation, then it really the same situation like if you would suspect someone cheating with their dice rolls or something like that. It really is not a game issue any more. But I can trust that my friends don't cheat so this would never come up. The latter obviously. Which already tells us that overwhelming majority of people consider using OOC information for their advantage unacceptable so even unscrupulous ones wouldn't do so openly. So if the game indeed is intended to be played using such information they certainly have done absolutely terrible job at communicating it! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
player knowlege vs character knowlege (spoiler)
Top