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player knowlege vs character knowlege (spoiler)
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<blockquote data-quote="Charlaquin" data-source="post: 8061701" data-attributes="member: 6779196"><p>There is no skill check hiding under a rock waiting to be triggered by the right magic words. A check is a tool I use to resolve uncertainty in the outcome of an action.</p><p></p><p></p><p>Necessarily so, as there is theoretically unlimited information one could learn about any given item. Tell me what you want to learn about something and how you go about trying to learn it, and I will resolve that action according to the rules of the game and my own best judgment. There is no point at which you’ve got all the information there is to gain about a thing, you just have to navigate the world by imagining it as a real place and using your intuitive understanding of how the world works and how your character thinks to make the best decisions you can. That’s roleplaying.</p><p></p><p></p><p>That’s just silly. If there’s specific information you want to know about something, say what you want to learn and how you try to learn it. There’s no secret information waiting there for you that you’re going to “miss” if you don’t ask the right questions. I describe the environment, you describe how you want to interact with the environment, I describe how it reacts to you. It’s very simple and functional if you’re actually playing the game instead of trying to prove a point on the internet.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8061701, member: 6779196"] There is no skill check hiding under a rock waiting to be triggered by the right magic words. A check is a tool I use to resolve uncertainty in the outcome of an action. Necessarily so, as there is theoretically unlimited information one could learn about any given item. Tell me what you want to learn about something and how you go about trying to learn it, and I will resolve that action according to the rules of the game and my own best judgment. There is no point at which you’ve got all the information there is to gain about a thing, you just have to navigate the world by imagining it as a real place and using your intuitive understanding of how the world works and how your character thinks to make the best decisions you can. That’s roleplaying. That’s just silly. If there’s specific information you want to know about something, say what you want to learn and how you try to learn it. There’s no secret information waiting there for you that you’re going to “miss” if you don’t ask the right questions. I describe the environment, you describe how you want to interact with the environment, I describe how it reacts to you. It’s very simple and functional if you’re actually playing the game instead of trying to prove a point on the internet. [/QUOTE]
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player knowlege vs character knowlege (spoiler)
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