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player knowlege vs character knowlege (spoiler)
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<blockquote data-quote="Crimson Longinus" data-source="post: 8064126" data-attributes="member: 7025508"><p>I said the 'gamist' thing in response of description of specific type of play, i.e. the one where the objective is to overcome dungeons and monsters by player ingenuity. This is was not to imply that you all play that way, merely that I could see why in such context the thinking would make some sense.</p><p></p><p>As for roleplaying. I think I was a bit confused about this earlier, and I am now a bit less but still a somewhat. Because, yes, I can see how one can justify pretty much anything from IC perspective, at least in theory. Now it just happens that some of those justifications might be utterly ludicrous, and to my mind would lead to bad roleplaying. Then again, I doubt those absurd situations happen in practice, but this, as I have said may times, is only dye the players having internalised that at least certain types of metagaming are bad and simply don't do it. This is what one does in a freeform when there is not GM, but it still really isn't a 'anything goes' situation, it merely is that there is not one clear judge of what's acceptable and it is more of self judging/group consensus situation. That D&D actually is a game which has a designated referee to me implies that this referee actually can adjudicate such things if needed.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8064126, member: 7025508"] I said the 'gamist' thing in response of description of specific type of play, i.e. the one where the objective is to overcome dungeons and monsters by player ingenuity. This is was not to imply that you all play that way, merely that I could see why in such context the thinking would make some sense. As for roleplaying. I think I was a bit confused about this earlier, and I am now a bit less but still a somewhat. Because, yes, I can see how one can justify pretty much anything from IC perspective, at least in theory. Now it just happens that some of those justifications might be utterly ludicrous, and to my mind would lead to bad roleplaying. Then again, I doubt those absurd situations happen in practice, but this, as I have said may times, is only dye the players having internalised that at least certain types of metagaming are bad and simply don't do it. This is what one does in a freeform when there is not GM, but it still really isn't a 'anything goes' situation, it merely is that there is not one clear judge of what's acceptable and it is more of self judging/group consensus situation. That D&D actually is a game which has a designated referee to me implies that this referee actually can adjudicate such things if needed. [/QUOTE]
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