Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
player over riding dm!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 1832642" data-attributes="member: 158"><p>Perhaps you should quote the part of the DMG in the preface that says that it's the DM's game, and that he makes the final call on all rules. I'm afraid I don't have an exact quote, so you will have to look that one up. </p><p></p><p>For my experience, I'll take time to ask a DM if a rules change is meant in a circumstance, but if he says something is final, then I do not pursue it any further. If it's worth more than ten or fifteen seconds of game time, it's too disruptive IMO, and I leave it alone.</p><p></p><p>Recent example: This past weekend's Eberron game saw one of my players a little off-put when I allowed the Warforged Fighter PC in our group an attack I technically shouldn't have. Big flying thing passes by only ten feet over his head; he stands 6 foot five, AND has a greatsword, so he asked if he could leap and attack once as it passed by. In a spirit of fun, I told him he could, but gave him a -4 penalty to the attack. One of the other players thought I had just set a precedent for allowing reach attacks at a -4 penalty. In my opinion, I started a precedent to take a -4 penalty to try something fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Then he started talking about laying on the ground flat with a greatsword and making reach attacks; in my opinion, if he wants to try, and takes the penalty for being prone and the penalty for making the attack he's welcome to it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I also agree with being consistent, however; it's why I gave the benefit of the doubt to another player in the group when I couldn't remember if scrolls provoked op-attacks. I allowed the op-attack, and as I found later, he was indeed correct. So players knowing the rules is NOT a bad thing, it's just that arguments in a group need to be limited out of respect both for the DM, and the fun of the group as a whole. The whole argument about "DM is final arbiter" is not about some Dungeon-Master power trip; it's about harmony, moving the game forward, and keeping the pace at a fun level. Right or wrong, <em>somebody's</em> gotta be where the buck stops.</p></blockquote><p></p>
[QUOTE="Henry, post: 1832642, member: 158"] Perhaps you should quote the part of the DMG in the preface that says that it's the DM's game, and that he makes the final call on all rules. I'm afraid I don't have an exact quote, so you will have to look that one up. For my experience, I'll take time to ask a DM if a rules change is meant in a circumstance, but if he says something is final, then I do not pursue it any further. If it's worth more than ten or fifteen seconds of game time, it's too disruptive IMO, and I leave it alone. Recent example: This past weekend's Eberron game saw one of my players a little off-put when I allowed the Warforged Fighter PC in our group an attack I technically shouldn't have. Big flying thing passes by only ten feet over his head; he stands 6 foot five, AND has a greatsword, so he asked if he could leap and attack once as it passed by. In a spirit of fun, I told him he could, but gave him a -4 penalty to the attack. One of the other players thought I had just set a precedent for allowing reach attacks at a -4 penalty. In my opinion, I started a precedent to take a -4 penalty to try something fun. :) Then he started talking about laying on the ground flat with a greatsword and making reach attacks; in my opinion, if he wants to try, and takes the penalty for being prone and the penalty for making the attack he's welcome to it. :) I also agree with being consistent, however; it's why I gave the benefit of the doubt to another player in the group when I couldn't remember if scrolls provoked op-attacks. I allowed the op-attack, and as I found later, he was indeed correct. So players knowing the rules is NOT a bad thing, it's just that arguments in a group need to be limited out of respect both for the DM, and the fun of the group as a whole. The whole argument about "DM is final arbiter" is not about some Dungeon-Master power trip; it's about harmony, moving the game forward, and keeping the pace at a fun level. Right or wrong, [I]somebody's[/I] gotta be where the buck stops. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
player over riding dm!
Top