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<blockquote data-quote="ph0rk" data-source="post: 1558226" data-attributes="member: 16266"><p>How in the hell is that supposed to help him fit into the group?</p><p></p><p>To the original poster: Does he participate in noncombat situations? Every character has a specialty (assuming the player hasn't gone off the flavor deep end) this one's just happens to be combat.</p><p></p><p>However: unless you restrict them to core classes and 28 point buy, then the level of 'creative multiclassing' can get quite insane. With high enough stats, a bit of 3rd party material goes a very long way.</p><p></p><p>There isn't anything wrong with multiclassing or building a character with a few specific feats/abilities in mind; but it is -not- a good idea to introduce a player like that into a game where the other characters have stats that look like 50-60 point buy and every base class from Dragon is allowed - you will just open up far too many options to the character builder; many of which they would be unable to combine to such effect were the ability scores more tame, and the classes to choose from relatively balanced (i.e. core).</p><p></p><p></p><p>If you discuss it with him (via email if you'd prefer not to do it in person. Hell, it it works for dumping girlfriends... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) and he doesn't wish to adjust, you'll all be better off to split.</p></blockquote><p></p>
[QUOTE="ph0rk, post: 1558226, member: 16266"] How in the hell is that supposed to help him fit into the group? To the original poster: Does he participate in noncombat situations? Every character has a specialty (assuming the player hasn't gone off the flavor deep end) this one's just happens to be combat. However: unless you restrict them to core classes and 28 point buy, then the level of 'creative multiclassing' can get quite insane. With high enough stats, a bit of 3rd party material goes a very long way. There isn't anything wrong with multiclassing or building a character with a few specific feats/abilities in mind; but it is -not- a good idea to introduce a player like that into a game where the other characters have stats that look like 50-60 point buy and every base class from Dragon is allowed - you will just open up far too many options to the character builder; many of which they would be unable to combine to such effect were the ability scores more tame, and the classes to choose from relatively balanced (i.e. core). If you discuss it with him (via email if you'd prefer not to do it in person. Hell, it it works for dumping girlfriends... ;)) and he doesn't wish to adjust, you'll all be better off to split. [/QUOTE]
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