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<blockquote data-quote="Parmandur" data-source="post: 6929392" data-attributes="member: 6780330"><p>Todays podcast, Perkins discusses Gnolls. Discusses Lord Dunsany, Gygax development as cross between Gnomes and Trolls in the White Box. Hyena people as of AD&D, developments thru editions. Demonic nature, usually used as bags of HP, latter editions developed the Demon angle: how Gnolls are worse than Hobgoblins or Orcs, supernaturally vicious. Lack of traditional lairs, wandering packs. Fangs of Yanaku (sp?), special Gnoll religous who make new Gnolls from hyeanas. Hyeana follow packs and support them. Hyenas as symbolism. </p><p></p><p>Different kinds of Gnolls and demons in Volos Guide:</p><p></p><p> Shusiva, giant hyena demons. </p><p></p><p>Flind are in the book, can lead a pack of Gnolls, very dangerous: much better fighters. Have threeheaded flails dedicated to Yanoku.</p><p></p><p>Good wandering wildnerness threat, players don't feel sad about killing them. Potential alliances with Demon cultists. Bringing back Gnoll madness from OotA. Redemption of Gnoll is remote, they are not playing with that space.</p><p></p><p>Playing a Gnoll: "People can do that, but I won't blame their party for turning on them.". Joke a bit about angering people who really want to play Gnolls.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 6929392, member: 6780330"] Todays podcast, Perkins discusses Gnolls. Discusses Lord Dunsany, Gygax development as cross between Gnomes and Trolls in the White Box. Hyena people as of AD&D, developments thru editions. Demonic nature, usually used as bags of HP, latter editions developed the Demon angle: how Gnolls are worse than Hobgoblins or Orcs, supernaturally vicious. Lack of traditional lairs, wandering packs. Fangs of Yanaku (sp?), special Gnoll religous who make new Gnolls from hyeanas. Hyeana follow packs and support them. Hyenas as symbolism. Different kinds of Gnolls and demons in Volos Guide: Shusiva, giant hyena demons. Flind are in the book, can lead a pack of Gnolls, very dangerous: much better fighters. Have threeheaded flails dedicated to Yanoku. Good wandering wildnerness threat, players don't feel sad about killing them. Potential alliances with Demon cultists. Bringing back Gnoll madness from OotA. Redemption of Gnoll is remote, they are not playing with that space. Playing a Gnoll: "People can do that, but I won't blame their party for turning on them.". Joke a bit about angering people who really want to play Gnolls. [/QUOTE]
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