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<blockquote data-quote="Weiley31" data-source="post: 8095548" data-attributes="member: 7017196"><p>Be <em>ACTUALLY</em> willing to play a module, especially if you agreed to join in/play it. Yeah yeah yeah we all love our homebrew or like to DND Flex by coming up with the next Lord of The Rings, but if your playing a module and agreed to play the module, don't throw it out the window. Otherwise it leads to examples such as:</p><p></p><p><em>Tyranny of Dragons 2019</em></p><p></p><p>DM: So the Dragon comes swooping down and star-</p><p>PCs: Nope not heading to that town. <em>Leaves the beginning of the Module to go screw around like blockheads.</em></p><p><em></em></p><p><em>Mad World starts playing as the camera pans up close to the Disgruntled DM's face as he's wondering why people agreed to play the module but NOPED outta it</em></p><p><em></em></p><p><em>Out of The Abyss</em></p><p>DM: So the Demon Lor-</p><p>PCs: Hard Pass: screw the Underdark. <em>NOPES outta it again.</em></p><p></p><p>DM: I mean.....do you guys wanna play or not?</p><p></p><p>PCs: HAHAHA, dice gets rolled.</p><p></p><p>DM: Uh.... yeah I know we covered thi-</p><p></p><p>PCS: We're KINGS OF THE WORLD!!!! SUCK IT ELMINSTER!!</p><p></p><p>DM: <em>Rolls for Self Mental Breakdown check.</em></p><p></p><p>Descent to Avernus</p><p>DM: So these guys come into the Tavern. It seems like they may know something to leverage against you, possibly even death. There seems to be no w-</p><p></p><p>PCS: So wait, your forcing our hands or using a cutscene on us?</p><p></p><p>DM: What? No...we discussed this during Session 0 and spent most of that time coming up with a Group Secret that ties the party together. Knowledge that shouldn't normally be known and could give a disadvantage against the party should it be leaked....Don't you guys remember this?</p><p></p><p>PCS: HEY LOOK AT THE NERVE OF THIS DM HERE, TRYING TO FORCE THIS STORY ON US!</p></blockquote><p></p>
[QUOTE="Weiley31, post: 8095548, member: 7017196"] Be [I]ACTUALLY[/I] willing to play a module, especially if you agreed to join in/play it. Yeah yeah yeah we all love our homebrew or like to DND Flex by coming up with the next Lord of The Rings, but if your playing a module and agreed to play the module, don't throw it out the window. Otherwise it leads to examples such as: [I]Tyranny of Dragons 2019[/I] DM: So the Dragon comes swooping down and star- PCs: Nope not heading to that town. [I]Leaves the beginning of the Module to go screw around like blockheads. Mad World starts playing as the camera pans up close to the Disgruntled DM's face as he's wondering why people agreed to play the module but NOPED outta it Out of The Abyss[/I] DM: So the Demon Lor- PCs: Hard Pass: screw the Underdark. [I]NOPES outta it again.[/I] DM: I mean.....do you guys wanna play or not? PCs: HAHAHA, dice gets rolled. DM: Uh.... yeah I know we covered thi- PCS: We're KINGS OF THE WORLD!!!! SUCK IT ELMINSTER!! DM: [I]Rolls for Self Mental Breakdown check.[/I] Descent to Avernus DM: So these guys come into the Tavern. It seems like they may know something to leverage against you, possibly even death. There seems to be no w- PCS: So wait, your forcing our hands or using a cutscene on us? DM: What? No...we discussed this during Session 0 and spent most of that time coming up with a Group Secret that ties the party together. Knowledge that shouldn't normally be known and could give a disadvantage against the party should it be leaked....Don't you guys remember this? PCS: HEY LOOK AT THE NERVE OF THIS DM HERE, TRYING TO FORCE THIS STORY ON US! [/QUOTE]
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