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<blockquote data-quote="Agamon" data-source="post: 3862413" data-attributes="member: 184"><p>I had a DMPC that my players hated. I don't like running party members when I DM (outright hate it, in fact), but this is back in the Dark Ages of 1998, when D&D was starting to sound like a swear word to me and all I could manage to round up for my new game was 2 players (unlike now, my group was recently 7 players, I've pared that down to 5 and still turn people away regularly).</p><p></p><p>Anyway, with 2 PCs, I needed to run a NPC party member to make the group halfway feasible. The game is very character-driven and all three of the party members are integral to the plot (the NPC is a childhood friend of one of the PCs and becomes important by proxy). I start getting down on the whole D&D thing and almost stop playing when they announce 3E, which gets me excited again. Coincidentally, this is when new (and by new, I mean, never played before) players start to show up. Three new players, and I do my best to make their PCs also important to the storyline. I no longer need the DMPC, but I can't just get rid of her, especially since the childhood friend PC like having her in the party. The other players (if not their PCs) weren't too fond of her though. By 2001, the two original players moved away and a couple different players took their spots.</p><p></p><p>This was a good time to turn the NPC into a true NPC, and a bad guy, to boot. Instant hated BBEG, so it worked out well.</p><p></p><p>Well, except I would find later that I should have scrapped the game and started new when I lost the two original players, but that's another story.</p><p></p><p>As for a Revolt, they didn't outright refuse to play or anything. They would hate if she was ever the center of attention, which I tried to never do, but as a result of some player actions, it happened anyway. They would belittle her or make fun at her expense, which killed verisimilitude in game and made me ornery, but nothing revolutionary.</p></blockquote><p></p>
[QUOTE="Agamon, post: 3862413, member: 184"] I had a DMPC that my players hated. I don't like running party members when I DM (outright hate it, in fact), but this is back in the Dark Ages of 1998, when D&D was starting to sound like a swear word to me and all I could manage to round up for my new game was 2 players (unlike now, my group was recently 7 players, I've pared that down to 5 and still turn people away regularly). Anyway, with 2 PCs, I needed to run a NPC party member to make the group halfway feasible. The game is very character-driven and all three of the party members are integral to the plot (the NPC is a childhood friend of one of the PCs and becomes important by proxy). I start getting down on the whole D&D thing and almost stop playing when they announce 3E, which gets me excited again. Coincidentally, this is when new (and by new, I mean, never played before) players start to show up. Three new players, and I do my best to make their PCs also important to the storyline. I no longer need the DMPC, but I can't just get rid of her, especially since the childhood friend PC like having her in the party. The other players (if not their PCs) weren't too fond of her though. By 2001, the two original players moved away and a couple different players took their spots. This was a good time to turn the NPC into a true NPC, and a bad guy, to boot. Instant hated BBEG, so it worked out well. Well, except I would find later that I should have scrapped the game and started new when I lost the two original players, but that's another story. As for a Revolt, they didn't outright refuse to play or anything. They would hate if she was ever the center of attention, which I tried to never do, but as a result of some player actions, it happened anyway. They would belittle her or make fun at her expense, which killed verisimilitude in game and made me ornery, but nothing revolutionary. [/QUOTE]
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