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<blockquote data-quote="Jin_Kataki" data-source="post: 3862423" data-attributes="member: 42730"><p>I was part of a session that should of ended in a player revolt and in a way did since I don't think anyone who played in that session has played for that DM again.</p><p></p><p>We were running RHoD the DM as a player is an utter power gamer. As a DM he makes all kinds of crazy house rules that allow players to do what he wishes other DM's would let him do. He made up these nonsense gestalt rules that allowed us to play races with major level adjustments and give them classes as well. The party had a me a Hound Archon scout, A Ghael, an Ogre or troll can't remember, and some other off the wall stuff. So we are all basically 5 level characters with like 10th level equivalent power. All of us have AC's through the roof, but saves and BAB still at 5th level. So he changes all the encounters upping CR. Thats all fine and good, but what wound up happening is we couldn't hit the bad guys on anything, but practically a crit and they could not hit us on anything, but crits. So 1 encounter lasted the entire 5 hour session and ended in the bad guys finally just giving up and running away. Needless to say I never went back. Even if he had been a great DM I don't think I would of gone back anyway cause the other players were just as terrible. The guy playing the ogre or troll with an intelligence of like -3 immediately declares he is going for the wand the bad guy dropped even though his character doesn't know it is anything more than a stick since he never saw the guy use it. What does an Ogre need with a wand.</p></blockquote><p></p>
[QUOTE="Jin_Kataki, post: 3862423, member: 42730"] I was part of a session that should of ended in a player revolt and in a way did since I don't think anyone who played in that session has played for that DM again. We were running RHoD the DM as a player is an utter power gamer. As a DM he makes all kinds of crazy house rules that allow players to do what he wishes other DM's would let him do. He made up these nonsense gestalt rules that allowed us to play races with major level adjustments and give them classes as well. The party had a me a Hound Archon scout, A Ghael, an Ogre or troll can't remember, and some other off the wall stuff. So we are all basically 5 level characters with like 10th level equivalent power. All of us have AC's through the roof, but saves and BAB still at 5th level. So he changes all the encounters upping CR. Thats all fine and good, but what wound up happening is we couldn't hit the bad guys on anything, but practically a crit and they could not hit us on anything, but crits. So 1 encounter lasted the entire 5 hour session and ended in the bad guys finally just giving up and running away. Needless to say I never went back. Even if he had been a great DM I don't think I would of gone back anyway cause the other players were just as terrible. The guy playing the ogre or troll with an intelligence of like -3 immediately declares he is going for the wand the bad guy dropped even though his character doesn't know it is anything more than a stick since he never saw the guy use it. What does an Ogre need with a wand. [/QUOTE]
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