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Player schticks that grind your gears
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<blockquote data-quote="Montague68" data-source="post: 2920019" data-attributes="member: 41717"><p>One of the weirdest experiences I've had with a player was when one of the regulars brought a new player into the game. The guy brought a laptop filled with almost every reference book on PDF. He rolled up his character (a ranger, incidentally) no problem. Knew all the feats and what they did inside and out. Knew combat like the back of his hand. He was rather extroverted and enthusiastic. I thought to myself - "Cool, guy knows what he's doing."</p><p></p><p>We play out the obligatory intro scene and immediately the new guy gets a deer in the headlights look. One of the regulars (the guy who brought him in) starts talking to him in character. The new guy just sat there and stared at him and was totally speechless. The regular asks him who he was and what he was doing there. The new guy told him his REAL name! When the regular player said "I'm not talking to YOU! This is in character." He didn't seem to get it. Finally the new guy sort of slips into character and the regular guy repeats the question. All the new guy could come out with was "Well, my name is....*turns to sheet*... Reginald.... I'm a ranger... that's.... that's what I do...."</p><p></p><p>Come to find out that this guy played D&D for years without even the slightest shade of roleplaying. Not even the barest of bones speaking to blacksmiths, innkeeps, or anything of that sort where even the hackiest of slashers sometimes roleplay by accident. Apparently in the games he was in, the DM teleported them to dungeon after dungeon, trotted out monster after monster, gave out treasure, acted as storekeeper and moneychanger, then rinsed and repeated, all without the barest hint of a game world or any NPC interaction. </p><p></p><p>He gave it the old college try over a couple of games but quit soon thereafter, and his friend told us that he considered us "too weird" and we took the game too seriously. Heh.</p></blockquote><p></p>
[QUOTE="Montague68, post: 2920019, member: 41717"] One of the weirdest experiences I've had with a player was when one of the regulars brought a new player into the game. The guy brought a laptop filled with almost every reference book on PDF. He rolled up his character (a ranger, incidentally) no problem. Knew all the feats and what they did inside and out. Knew combat like the back of his hand. He was rather extroverted and enthusiastic. I thought to myself - "Cool, guy knows what he's doing." We play out the obligatory intro scene and immediately the new guy gets a deer in the headlights look. One of the regulars (the guy who brought him in) starts talking to him in character. The new guy just sat there and stared at him and was totally speechless. The regular asks him who he was and what he was doing there. The new guy told him his REAL name! When the regular player said "I'm not talking to YOU! This is in character." He didn't seem to get it. Finally the new guy sort of slips into character and the regular guy repeats the question. All the new guy could come out with was "Well, my name is....*turns to sheet*... Reginald.... I'm a ranger... that's.... that's what I do...." Come to find out that this guy played D&D for years without even the slightest shade of roleplaying. Not even the barest of bones speaking to blacksmiths, innkeeps, or anything of that sort where even the hackiest of slashers sometimes roleplay by accident. Apparently in the games he was in, the DM teleported them to dungeon after dungeon, trotted out monster after monster, gave out treasure, acted as storekeeper and moneychanger, then rinsed and repeated, all without the barest hint of a game world or any NPC interaction. He gave it the old college try over a couple of games but quit soon thereafter, and his friend told us that he considered us "too weird" and we took the game too seriously. Heh. [/QUOTE]
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