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General Tabletop Discussion
*Dungeons & Dragons
"Player Skill" versus DM Ingenuity as a playstyle.
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<blockquote data-quote="clearstream" data-source="post: 9346495" data-attributes="member: 71699"><p>A fleeting thought that amused me on that: how about when the challenge is to deduce the rules?</p><p></p><p>The troll is given as an example. The rule is "<em>regenerates hit points unless damaged by fire.</em>" If I know that rule up front, the challenge changes... most likely diminishes. I feel like there are valid concerns about the potentially arbitrary nature of a one-rule challenge like that. It could be more interesting with a couple of entangled rules, that interacted in a trouble-creating way, such that through observing behaviour one could - under pressure - puzzle out how to solve it. But in any case, where the challenge is to deduce the rule one can scarcely divulge that rule.</p><p></p><p>Digressing, something I ever more strongly want to advocate is a principle of charity: conceding each mode of play <em>its best possible version</em>. The recently deceased philosopher Dennett described that as "<em>the best antidote [for the] tendency to caricature one’s opponent".</em></p></blockquote><p></p>
[QUOTE="clearstream, post: 9346495, member: 71699"] A fleeting thought that amused me on that: how about when the challenge is to deduce the rules? The troll is given as an example. The rule is "[I]regenerates hit points unless damaged by fire.[/I]" If I know that rule up front, the challenge changes... most likely diminishes. I feel like there are valid concerns about the potentially arbitrary nature of a one-rule challenge like that. It could be more interesting with a couple of entangled rules, that interacted in a trouble-creating way, such that through observing behaviour one could - under pressure - puzzle out how to solve it. But in any case, where the challenge is to deduce the rule one can scarcely divulge that rule. Digressing, something I ever more strongly want to advocate is a principle of charity: conceding each mode of play [I]its best possible version[/I]. The recently deceased philosopher Dennett described that as "[I]the best antidote [for the] tendency to caricature one’s opponent".[/I] [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
"Player Skill" versus DM Ingenuity as a playstyle.
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