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General Tabletop Discussion
*Dungeons & Dragons
"Player Skill" versus DM Ingenuity as a playstyle.
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<blockquote data-quote="EzekielRaiden" data-source="post: 9347787" data-attributes="member: 6790260"><p>I mean, the better approach is to actually challenge them with monsters that <em>don't</em> work exactly the same every single time. Tired of players always preparing acid and fire to deal with trolls? Just...don't use them. Use other things, or have trolls in your world work differently. Maybe your trolls used to be giants, but were cursed for hubris or rudeness; being already part-stone, they're <em>immune</em> to fire and acid, but they crumble before the rolling thunder and get petrified by the Light which cursed them (vulnerable to thunder and radiant damage).</p><p></p><p>I'm not saying having "puzzle monsters" is bad, at least in moderation, but if someone is trying to <em>rely on</em> puzzle monsters that have been chronically overused...maybe their problem is that they aren't putting in the work to make <em>new</em> puzzles?</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9347787, member: 6790260"] I mean, the better approach is to actually challenge them with monsters that [I]don't[/I] work exactly the same every single time. Tired of players always preparing acid and fire to deal with trolls? Just...don't use them. Use other things, or have trolls in your world work differently. Maybe your trolls used to be giants, but were cursed for hubris or rudeness; being already part-stone, they're [I]immune[/I] to fire and acid, but they crumble before the rolling thunder and get petrified by the Light which cursed them (vulnerable to thunder and radiant damage). I'm not saying having "puzzle monsters" is bad, at least in moderation, but if someone is trying to [I]rely on[/I] puzzle monsters that have been chronically overused...maybe their problem is that they aren't putting in the work to make [I]new[/I] puzzles? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
"Player Skill" versus DM Ingenuity as a playstyle.
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