Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Player stronghold
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6575758" data-attributes="member: 996"><p>There's no standard wealth/level in 5e, so you could give them a treasure trove at low level that could be used for the castle. At worst, the heavy armor types could end up with AC a little "too high," as there's little else that an excess of cash does to imbalance the game. You can't automatically make/buy magic items being the main thing.</p><p></p><p> Yep, you could make adventuring & treasure-hunting to keep the castle in good repair and well defended a major motivation of the campaign. Or, you could just make it a 'home base' that they don't have to much worry about once they've established it - threatening it only when you need a plot hook, time pressure, or whatever.</p><p></p><p> Yes, the party should be placed in the feudal hierarchy, if they're not to disrupt things. Or, if their castle is outside of civilized lands and not claimed by a kingdom (perhaps because it's such a monster-haunted region that no one else wants the responsibility of defending it), they could be a small, independent, power unto themselves.</p><p></p><p>Yes, it would be strange to have a band holding a feud instead of an individual titled noble. For one thing, succession would be uncertain. Perhaps the king accepts them on condition that the feud reverts to the crown if their party breaks up or dies/disappears (as adventurers are wont to do)? Then he can give it to whomever it's expedient to favor at that point. Or, the King could allow them as castelains until he chooses a noble to give the castle to (with the 'understanding' that it won't happen until they're ready to give it up). </p><p></p><p> It matters, I suppose, because the PCs could just decide to walk away from their castle if it gets too inconvenient, like a homeowner walking away from an 'underwater' mortgage.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6575758, member: 996"] There's no standard wealth/level in 5e, so you could give them a treasure trove at low level that could be used for the castle. At worst, the heavy armor types could end up with AC a little "too high," as there's little else that an excess of cash does to imbalance the game. You can't automatically make/buy magic items being the main thing. Yep, you could make adventuring & treasure-hunting to keep the castle in good repair and well defended a major motivation of the campaign. Or, you could just make it a 'home base' that they don't have to much worry about once they've established it - threatening it only when you need a plot hook, time pressure, or whatever. Yes, the party should be placed in the feudal hierarchy, if they're not to disrupt things. Or, if their castle is outside of civilized lands and not claimed by a kingdom (perhaps because it's such a monster-haunted region that no one else wants the responsibility of defending it), they could be a small, independent, power unto themselves. Yes, it would be strange to have a band holding a feud instead of an individual titled noble. For one thing, succession would be uncertain. Perhaps the king accepts them on condition that the feud reverts to the crown if their party breaks up or dies/disappears (as adventurers are wont to do)? Then he can give it to whomever it's expedient to favor at that point. Or, the King could allow them as castelains until he chooses a noble to give the castle to (with the 'understanding' that it won't happen until they're ready to give it up). It matters, I suppose, because the PCs could just decide to walk away from their castle if it gets too inconvenient, like a homeowner walking away from an 'underwater' mortgage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Player stronghold
Top