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<blockquote data-quote="Odysseus" data-source="post: 2167374" data-attributes="member: 8615"><p>The two things I'd try are first talking to the players outside the game about tactics. And second make sure they have time and oppertunity to talk tactics during combat.</p><p></p><p>My own experince with a same problem was with a party of four, 15th level characters., I was a shadow wizards, the rest of the party consisted of a paladin, rogue and cleric. When combat came along the wizard would keep away, didn't have the hit points to risk getting hit, and cast spells. The rogue lack hit points as well, so used hit and run tactics. While the paladin and cleric just stood there and fought. What happened was the paladin constantly died and gove ressurected, he went down levels twice as fast as the rest of the party went up.</p><p>The reasons behind this are . Thats the paladins perception of what a armoured warrior should be doing in combat is standing there and fighting, so thats what he was doing. However he didn't have the feats & magic items to fight this way. The clerics character build was more built to fight toe to toe, so he survived. The second problem was that as a group we're all fairly roleplay orientated. So we didn't discuss tactics during combat, or coordinate , because the characters can only say a few words per round. Which is what we role-played. Which put us at a disadvantage.</p></blockquote><p></p>
[QUOTE="Odysseus, post: 2167374, member: 8615"] The two things I'd try are first talking to the players outside the game about tactics. And second make sure they have time and oppertunity to talk tactics during combat. My own experince with a same problem was with a party of four, 15th level characters., I was a shadow wizards, the rest of the party consisted of a paladin, rogue and cleric. When combat came along the wizard would keep away, didn't have the hit points to risk getting hit, and cast spells. The rogue lack hit points as well, so used hit and run tactics. While the paladin and cleric just stood there and fought. What happened was the paladin constantly died and gove ressurected, he went down levels twice as fast as the rest of the party went up. The reasons behind this are . Thats the paladins perception of what a armoured warrior should be doing in combat is standing there and fighting, so thats what he was doing. However he didn't have the feats & magic items to fight this way. The clerics character build was more built to fight toe to toe, so he survived. The second problem was that as a group we're all fairly roleplay orientated. So we didn't discuss tactics during combat, or coordinate , because the characters can only say a few words per round. Which is what we role-played. Which put us at a disadvantage. [/QUOTE]
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