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<blockquote data-quote="Rel" data-source="post: 2168924" data-attributes="member: 99"><p>Since, as you mention, they are also good Roleplayers, then I think your problem is not that big a problem. Simply let them wade in and swing the swords at the bad guys. Don't worry too much about whether they employ tactics or not.</p><p></p><p>Now the potential downside of this is that the combats could become stale and boring if the PC's just stand toe to toe with bad guys who also stand there and they whack each other until somebody dies. One way to prevent this is to have the bad guys be diverse and interesting. Instead of a bunch of Ogres send an Ogre riding a Giant Lizard and a pair of Harpies throwing javelins.</p><p></p><p>The other way to prevent it is to have the combats take place in exciting and unusual terrain. A series of ledges on a cliffside or a steep-sided pyramid add tactical challenges that the PC's can't help but address. Bad guys on flying mounts forces the PC's to use ranged attacks once in a while.</p><p></p><p>I'm sure you get the picture. My point is that you can have fun with the tactics even if the players don't. And you can challenge the PC's with relatively low CR critters because of the tactics you use. If that results in slightly lower XP for the PC's then they can either live with it or make it up in good roleplaying XP.</p><p></p><p>Don't penalize them for it. Just work with it.</p></blockquote><p></p>
[QUOTE="Rel, post: 2168924, member: 99"] Since, as you mention, they are also good Roleplayers, then I think your problem is not that big a problem. Simply let them wade in and swing the swords at the bad guys. Don't worry too much about whether they employ tactics or not. Now the potential downside of this is that the combats could become stale and boring if the PC's just stand toe to toe with bad guys who also stand there and they whack each other until somebody dies. One way to prevent this is to have the bad guys be diverse and interesting. Instead of a bunch of Ogres send an Ogre riding a Giant Lizard and a pair of Harpies throwing javelins. The other way to prevent it is to have the combats take place in exciting and unusual terrain. A series of ledges on a cliffside or a steep-sided pyramid add tactical challenges that the PC's can't help but address. Bad guys on flying mounts forces the PC's to use ranged attacks once in a while. I'm sure you get the picture. My point is that you can have fun with the tactics even if the players don't. And you can challenge the PC's with relatively low CR critters because of the tactics you use. If that results in slightly lower XP for the PC's then they can either live with it or make it up in good roleplaying XP. Don't penalize them for it. Just work with it. [/QUOTE]
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