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*Dungeons & Dragons
Player Telling Other Player How To Play Their Character
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<blockquote data-quote="WarpedAcorn" data-source="post: 6849716" data-attributes="member: 6819400"><p>We do it a lot at our current table, but not in an aggressive fashion. Usually its the player spitballing ideas with the table, with the rest providing feedback. Ultimately its the individual's decision on how they want to play their character. I think at some point we've provided suggestions as well, but the final call still lies with the player.</p><p></p><p>Personally, my character is pretending to be someone else (or more specifically not be the noble he was born as). He also has people hunting him (DM's plot device) and one of the players whose character knows who I am gets frustrated when I keep denying who I am. In her defense, it will make things easier and safer on us. In my defense, that runs against the character I'm playing, and nothing has happened [yet] that would make me want to start using my old identity. The choice is ultimately the player's.</p><p></p><p></p><p></p><p></p><p>I create scenarios that put quiet or "boring" players on the spot to help develop their characters. I don't shine the light too bright, but I do give them an opportunity to step up on stage and see what happens. Usually you will be surprised by your players, and if the rest of the table is impressed then they might also choose to engage that player more often in inter-party banter. </p><p></p><p>In the case of "boring" backgrounds, I simply don't include them in ongoing stories...I can't force something that isn't there. Plus its kind of a reward for people who put more thought into their background.</p><p></p><p></p><p></p><p></p><p>You can provide suggestions and opportunities, but you need to stop short of just telling them what to do. Even if they ask for it, you need to resist the urge and let them make their own choices and decision. The ONLY time you should step in is if it is causing an issue at the table. If you are playing with a table of thespians who are angry at the one guy not fighting for attention...well then the quiet guy is not a fit for your table. If your thespians are having fun and the quiet guy is enjoying the show, then nothing is really broke.</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 6849716, member: 6819400"] We do it a lot at our current table, but not in an aggressive fashion. Usually its the player spitballing ideas with the table, with the rest providing feedback. Ultimately its the individual's decision on how they want to play their character. I think at some point we've provided suggestions as well, but the final call still lies with the player. Personally, my character is pretending to be someone else (or more specifically not be the noble he was born as). He also has people hunting him (DM's plot device) and one of the players whose character knows who I am gets frustrated when I keep denying who I am. In her defense, it will make things easier and safer on us. In my defense, that runs against the character I'm playing, and nothing has happened [yet] that would make me want to start using my old identity. The choice is ultimately the player's. I create scenarios that put quiet or "boring" players on the spot to help develop their characters. I don't shine the light too bright, but I do give them an opportunity to step up on stage and see what happens. Usually you will be surprised by your players, and if the rest of the table is impressed then they might also choose to engage that player more often in inter-party banter. In the case of "boring" backgrounds, I simply don't include them in ongoing stories...I can't force something that isn't there. Plus its kind of a reward for people who put more thought into their background. You can provide suggestions and opportunities, but you need to stop short of just telling them what to do. Even if they ask for it, you need to resist the urge and let them make their own choices and decision. The ONLY time you should step in is if it is causing an issue at the table. If you are playing with a table of thespians who are angry at the one guy not fighting for attention...well then the quiet guy is not a fit for your table. If your thespians are having fun and the quiet guy is enjoying the show, then nothing is really broke. [/QUOTE]
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