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General Tabletop Discussion
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Player tip: Conjured Animals
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6657769" data-attributes="member: 6787650"><p>Or just ramp up the difficulty some more. Conjure Animals aside, there's nothing unfun about embracing Bounded Accuracy and tackling threats at 3rd level that would be deadly at 20th level, by way of rallying ten town guards to back you up. And yes, I have done that to my players, more than once, and they had a blast.</p><p></p><p>5E isn't constrained to level-appropriate challenges like some video game. As I said, check with your DM before using to see if it fits his playstyle--but my advice to DMs would be to embrace the Bounded Accuracy playstyle and go crazy on the "difficulty." Your players will find ways to cope with it and your game will be more fun and exciting.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6657769, member: 6787650"] Or just ramp up the difficulty some more. Conjure Animals aside, there's nothing unfun about embracing Bounded Accuracy and tackling threats at 3rd level that would be deadly at 20th level, by way of rallying ten town guards to back you up. And yes, I have done that to my players, more than once, and they had a blast. 5E isn't constrained to level-appropriate challenges like some video game. As I said, check with your DM before using to see if it fits his playstyle--but my advice to DMs would be to embrace the Bounded Accuracy playstyle and go crazy on the "difficulty." Your players will find ways to cope with it and your game will be more fun and exciting. [/QUOTE]
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Player tip: Conjured Animals
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