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<blockquote data-quote="Marius Delphus" data-source="post: 679984" data-attributes="member: 447"><p>Forgive me if I am drawing unwarranted conclusions. It seems like everyone *except* this player is aware that an apocalypse is nigh, the social order has been upended, and something quite horrific is going on. It seems like everyone *except* this player feels as though the most important thing is to preserve civilization and prevent the end of the world. It also seems like everyone *except* this player is annoyed and frustrated by this player's actions.</p><p></p><p>I know *I* would be. Going back to my earlier point about compromise between the DM and the players, this player appears to be steadfastly refusing to let anyone else have a good time until *he* has a good time. I don't know this player personally, but... I'm caught between the twin horns of (1) not having all the facts and (2) having formed a fairly strong opinion anyway. I ordinarily don't slay PCs for out-of-game issues, but I feel sure I'd be looking for a way to catch *this* one in a deadly situation. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>[rantish]</p><p>It sounds like this has been going on for a while. I'm therefore impressed by dshai's, Enkhidu's, fett527's, and the other players' patience (how many players are there?). In a campaign where the DM is feeling manipulated by one of the players, the other players are constantly being treated to this one player's grandstanding, and everyone is dissatisfied with how things are turning out, I know *I* wouldn't put up with more than about a session and a half of it, whether I was a player or a DM.</p><p></p><p>I confess: I'm glad I'm not the DM in either of the groups who've aired their difficulties here; I fear my (likely OTT) reaction to the sorts of things I've heard would create some bad juju.</p><p></p><p>I have to wonder: have I just been phenomenally lucky with gaming groups? Why doesn't this player want to play a *hero*? What's the character's alignment? Why does the player feel compelled to metagame to such a degree that he *admits* not wanting to form attachments because they'll be used against him? What makes him a *good* roleplayer?</p><p>[/rantish]</p></blockquote><p></p>
[QUOTE="Marius Delphus, post: 679984, member: 447"] Forgive me if I am drawing unwarranted conclusions. It seems like everyone *except* this player is aware that an apocalypse is nigh, the social order has been upended, and something quite horrific is going on. It seems like everyone *except* this player feels as though the most important thing is to preserve civilization and prevent the end of the world. It also seems like everyone *except* this player is annoyed and frustrated by this player's actions. I know *I* would be. Going back to my earlier point about compromise between the DM and the players, this player appears to be steadfastly refusing to let anyone else have a good time until *he* has a good time. I don't know this player personally, but... I'm caught between the twin horns of (1) not having all the facts and (2) having formed a fairly strong opinion anyway. I ordinarily don't slay PCs for out-of-game issues, but I feel sure I'd be looking for a way to catch *this* one in a deadly situation. :( [rantish] It sounds like this has been going on for a while. I'm therefore impressed by dshai's, Enkhidu's, fett527's, and the other players' patience (how many players are there?). In a campaign where the DM is feeling manipulated by one of the players, the other players are constantly being treated to this one player's grandstanding, and everyone is dissatisfied with how things are turning out, I know *I* wouldn't put up with more than about a session and a half of it, whether I was a player or a DM. I confess: I'm glad I'm not the DM in either of the groups who've aired their difficulties here; I fear my (likely OTT) reaction to the sorts of things I've heard would create some bad juju. I have to wonder: have I just been phenomenally lucky with gaming groups? Why doesn't this player want to play a *hero*? What's the character's alignment? Why does the player feel compelled to metagame to such a degree that he *admits* not wanting to form attachments because they'll be used against him? What makes him a *good* roleplayer? [/rantish] [/QUOTE]
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