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Player want to be an animal
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<blockquote data-quote="Jhaelen" data-source="post: 6166083" data-attributes="member: 46713"><p>Well, there are actually quite a few RPG systems that have rules for playing animal characters, e.g. The Burning Wheel (Wolves, Spiders) and Ars Magica (Horses, Faerie Animals, etc.). The Werewolf RPG features the Red Talons faction, a tribe of werewolves that prefer to stay in wolf-shape at all times. So, there's nothing wrong with it in principle. There's two main problems:</p><p></p><p>If he's playing a mundane animal, its intelligence is severly limited, reducing it's options in the game quite drastically. So, I'd advise against that in most cases. Playing a magical animal with human-equivalent intelligence (even if it's low) would be much preferable.</p><p></p><p>Second, there's the problem of communicating with the other player characters. Unless they have a character that is similar to a Druid, Ranger, Beastmaster, etc. who is able to interpret or even speak the animal's language, interaction with the rest of the group will be rather difficult. And since you indicate they aren't particularly excited about the prospect, they probably also won't have fun trying to integrate him.</p><p></p><p>Ultimately, it will depend on your group. If you aren't averse to the idea, just discuss it with all players present.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 6166083, member: 46713"] Well, there are actually quite a few RPG systems that have rules for playing animal characters, e.g. The Burning Wheel (Wolves, Spiders) and Ars Magica (Horses, Faerie Animals, etc.). The Werewolf RPG features the Red Talons faction, a tribe of werewolves that prefer to stay in wolf-shape at all times. So, there's nothing wrong with it in principle. There's two main problems: If he's playing a mundane animal, its intelligence is severly limited, reducing it's options in the game quite drastically. So, I'd advise against that in most cases. Playing a magical animal with human-equivalent intelligence (even if it's low) would be much preferable. Second, there's the problem of communicating with the other player characters. Unless they have a character that is similar to a Druid, Ranger, Beastmaster, etc. who is able to interpret or even speak the animal's language, interaction with the rest of the group will be rather difficult. And since you indicate they aren't particularly excited about the prospect, they probably also won't have fun trying to integrate him. Ultimately, it will depend on your group. If you aren't averse to the idea, just discuss it with all players present. [/QUOTE]
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