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Player wants to be a Death Knight but will use official rules: Build Help
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<blockquote data-quote="ECMO3" data-source="post: 9542514" data-attributes="member: 7030563"><p>So I think this is pretty easy to do with some modification of the Oathbreaker subclass, with the following additons/changes:</p><p></p><p>3rd level: creature type changes to Undead, immune to poison and necrotic damage as well as poisoned and frightened conditions.</p><p></p><p>Subclass spells: Command, Compelled Duel, Hold Person, Magic Weapon, Dispel Magic, Elemental Weapon, Banishment, Staggering Smite.</p><p></p><p>Replace Dreadful Aspect with a Channel Divinity that gives Magic Resistance for 1 minute as a Bonus action.</p><p></p><p>7th level: Eliminate Fiends from the Aura of Hate feature but add that all undead, including the Death Knight have advantage against saves from being turned</p><p></p><p>15th level: The Death Knight can use an action to hurl a ball of fire 10d6 damage, dex save for half. The Death Knight can do this a number of times per day equal to half their proficiency bonus (rounded down).</p><p></p><p>20th level: On being hit by an attack the death knight can use a reaction to give himself a +6 bonus to AC. The bonus lasts to the start of his next turn.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9542514, member: 7030563"] So I think this is pretty easy to do with some modification of the Oathbreaker subclass, with the following additons/changes: 3rd level: creature type changes to Undead, immune to poison and necrotic damage as well as poisoned and frightened conditions. Subclass spells: Command, Compelled Duel, Hold Person, Magic Weapon, Dispel Magic, Elemental Weapon, Banishment, Staggering Smite. Replace Dreadful Aspect with a Channel Divinity that gives Magic Resistance for 1 minute as a Bonus action. 7th level: Eliminate Fiends from the Aura of Hate feature but add that all undead, including the Death Knight have advantage against saves from being turned 15th level: The Death Knight can use an action to hurl a ball of fire 10d6 damage, dex save for half. The Death Knight can do this a number of times per day equal to half their proficiency bonus (rounded down). 20th level: On being hit by an attack the death knight can use a reaction to give himself a +6 bonus to AC. The bonus lasts to the start of his next turn. [/QUOTE]
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